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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 201.187.209.107:28015
Name of server

Dark Night Club X5 PvE Zombie

RegisterAbsentOffline
Region–
Address201.187.209.107:28015
Last checked41d ago
5x monthly wipes vanillamoddedoxidepve
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

Players now 0/ 30 0% full
7-day average0peak –
Rank#15,471top 71%
Last wipe47d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,471 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 28/ 100 Lost ground: down 6,908 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe
SA · groups of 8+ · 5x · monthly · 56 on average
2 / 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant
NA · groups of 15+ · 5x · monthly · 7 on average
6 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk
OC · groups of 8+ · 5x · monthly · 6 on average
1 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
EA · groups of 8+ · 5x · monthly · 5 on average
2 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases
NA · groups of 50+ · 5x · monthly · 3 on average
0 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk
NA · groups of 8+ · 5x · monthly · 2 on average
3 / 100

Quick answers

from the figures on this page

Server facts

Which region is Dark Night Club X5 PvE Zombie based in?

You'll find no region listed by Dark Night Club X5 PvE Zombie. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 201.187.209.107:28015.

How reliable is Dark Night Club X5 PvE Zombie, and is it up?

At this moment, Dark Night Club X5 PvE Zombie is offline; the last time it was seen was 41 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is Dark Night Club X5 PvE Zombie on?

You will find Dark Night Club X5 PvE Zombie on Rust network protocol 2633 and build 163794, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does Dark Night Club X5 PvE Zombie reset?

The estimate for Dark Night Club X5 PvE Zombie's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 47 days 1 hours. Its tags record that it wipes monthly.

Player numbers

Where does Dark Night Club X5 PvE Zombie place in the wider field of Rust servers?

In the top 71% of all ranked servers, Dark Night Club X5 PvE Zombie sits at #15,471 for player hours over the last seven days.

What does the population on Dark Night Club X5 PvE Zombie look like?

It has been 41 days 11 hours since Dark Night Club X5 PvE Zombie was last seen, and it is offline right now.

Tags

What do Dark Night Club X5 PvE Zombie's tags stand for?

The game's browser takes its cue from the tags Dark Night Club X5 PvE Zombie has set: gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): 30 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; modded (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Dark Night Club X5 PvE Zombie appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Dark Night Club X5 PvE Zombie among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Rules and settings

What settings and rules apply on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie sets gather at 5x, as its name suggests. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Dark Night Club X5 PvE Zombie runs which map?

A procedural map, generated by the game, is what Dark Night Club X5 PvE Zombie runs.

Getting in

How do you get onto Dark Night Club X5 PvE Zombie?

To connect, start Rust, press F1, and type client.connect 201.187.209.107:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs163794,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival, vanilla style.
mp30
Max players 30 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.
modded
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.