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Every Rust server graded on real, live numbers. 54,186 players on the roll · 11,674 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 201.187.211.206:28015
Name of server

Dark Night Club X5 PvE Zombie

RegisterAbsentOffline
Region–
Address201.187.211.206:28015
Last checked29d ago
5x monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 3/ 30 10% full
7-day average0peak –
Rank#11,716top 49%
Last wipe40d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #11,716 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 26/ 100 Lost ground: down 5,709 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (D); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant
NA · groups of 15+ · 5x · monthly · 6 on average
1 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk
OC · groups of 8+ · 5x · monthly · 6 on average
10 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
EA · groups of 8+ · 5x · monthly · 5 on average
2 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases
NA · groups of 50+ · 5x · monthly · 3 on average
0 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk
NA · groups of 8+ · 5x · monthly · 3 on average
0 / 100
JP ともすけサーバー  5x Raidable Bases | Bosses
EA · groups of 8+ · 5x · monthly · 2 on average
2 / 20

Quick answers

from the figures on this page

Server details

Where in the world is Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 201.187.211.206:28015.

How dependable is Dark Night Club X5 PvE Zombie, and is it online at the moment?

At this moment, Dark Night Club X5 PvE Zombie is offline; the last time it was seen was 29 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 27 September 2026.

On what Rust version does Dark Night Club X5 PvE Zombie sit?

You will find Dark Night Club X5 PvE Zombie on Rust network protocol 2633 and build 165217, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Dark Night Club X5 PvE Zombie wipe its map?

The estimate for Dark Night Club X5 PvE Zombie's next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 40 days 13 hours have passed since this world was made. Its tags list a monthly wipe schedule.

Player count

Where does Dark Night Club X5 PvE Zombie sit among Rust servers?

In the top 49% of all ranked servers, Dark Night Club X5 PvE Zombie sits at #11,716 for player hours over the last seven days.

What does the population on Dark Night Club X5 PvE Zombie look like?

Dark Night Club X5 PvE Zombie is offline at the moment; the last time it was seen was 29 days 14 hours ago.

Lists and filters

What do Dark Night Club X5 PvE Zombie's tags stand for?

The game's browser takes its cue from the tags Dark Night Club X5 PvE Zombie has set: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; modded (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Dark Night Club X5 PvE Zombie?

These Rust Server Score lists count Dark Night Club X5 PvE Zombie among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Map and rules

Which rules does Dark Night Club X5 PvE Zombie enforce, and what are its settings?

The name of Dark Night Club X5 PvE Zombie points to a 5x gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Dark Night Club X5 PvE Zombie uses?

A procedural map of size 3,500 and seed 674960, generated by the game, is what Dark Night Club X5 PvE Zombie runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.211.206:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players 30 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build This runs on build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.
modded
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.