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Every Rust server graded on real, live numbers. 62,257 players on the roll · 11,760 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 201.187.213.7:28015
Name of server

Dark Night Club X5 PvE Zombie

RegisterAbsentOffline
Region–
Address201.187.213.7:28015
Last checked30d ago
5x monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Not there yet

19 out of 100, the average of 2 subjects

Players now 0/ 30 0% full
7-day average0peak –
Rank#16,921top 72%
Last wipe40d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #16,921 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 10/ 100 Lost ground: down 13,514 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant
NA · groups of 15+ · 5x · monthly · 6 on average
11 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk
OC · groups of 8+ · 5x · monthly · 6 on average
3 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
EA · groups of 8+ · 5x · monthly · 5 on average
5 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases
NA · groups of 50+ · 5x · monthly · 3 on average
3 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk
NA · groups of 8+ · 5x · monthly · 3 on average
1 / 100
JP ともすけサーバー  5x Raidable Bases | Bosses
EA · groups of 8+ · 5x · monthly · 2 on average
1 / 20

Quick answers

from the figures on this page

Server details

In what location does Dark Night Club X5 PvE Zombie sit?

No region is published for Dark Night Club X5 PvE Zombie. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 201.187.213.7:28015 is the address to use.

How reliable is Dark Night Club X5 PvE Zombie, and is it up?

At this moment, Dark Night Club X5 PvE Zombie is offline; the last time it was seen was 30 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 22 September 2026.

Which Rust version is Dark Night Club X5 PvE Zombie running?

The server Dark Night Club X5 PvE Zombie is on Rust network protocol 2633 and build 165217 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Dark Night Club X5 PvE Zombie reset?

The next wipe on Dark Night Club X5 PvE Zombie is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 40 days 2 hours. Its tags list a monthly wipe schedule.

Player count

What position does Dark Night Club X5 PvE Zombie hold in the rankings?

Over the last seven days, Dark Night Club X5 PvE Zombie has #16,921 for player hours, in the top 72% of all ranked servers.

What does the population on Dark Night Club X5 PvE Zombie look like?

Dark Night Club X5 PvE Zombie is offline at the moment; the last time it was seen was 30 days 16 hours ago.

Tags

How should you read the tags on Dark Night Club X5 PvE Zombie?

The game's browser takes its cue from the tags Dark Night Club X5 PvE Zombie has set: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; modded (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Dark Night Club X5 PvE Zombie appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Dark Night Club X5 PvE Zombie: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Map and rules

What settings and rules apply on Dark Night Club X5 PvE Zombie?

Going by its name, Dark Night Club X5 PvE Zombie runs 5x gather. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

Dark Night Club X5 PvE Zombie runs which map?

A procedural map of size 3,500 and seed 674960, generated by the game, is what Dark Night Club X5 PvE Zombie runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.213.7:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.
modded
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.