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Every Rust server graded on real, live numbers. 43,286 players on the roll · 11,649 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 202.171.184.95:28015
Name of server

AU Victoria Casual

RegisterAbsentOffline
Region–
Address202.171.184.95:28015
Last checked14d ago
moddedcarbon
Launch Rust and join
Overall grade

Steady

61 out of 100, the average of 3 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,154top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,154 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 700 places this week.

A fair term, with more to come. Strongest in wipe hold (A+); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct8 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:49 UTC14d ago 0 – running 1
Sat 26 Sep, 09:11 UTC32d ago 1 held half 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
1 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 144 on average
627 / 650
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 121 on average
77 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 56 on average
121 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 29 on average
29 / 100
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
6 / 100

Quick answers

from the figures on this page

Server details

Where in the world is AU Victoria Casual?

The name of AU Victoria Casual points to Oceania, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 202.171.184.95:28015 is the address to use.

Is AU Victoria Casual up, and how steady is its uptime?

At this moment, AU Victoria Casual is offline; the last time it was seen was 14 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 26 September 2026.

Which Rust version is AU Victoria Casual running?

You will find AU Victoria Casual on Rust network protocol 2634 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does AU Victoria Casual wipe, and how often?

There are too few wipes on record for AU Victoria Casual to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 14 days 4 hours.

What happens on AU Victoria Casual when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.

Player count

Where does AU Victoria Casual place in the wider field of Rust servers?

Over the last seven days, AU Victoria Casual has #15,154 for player hours, in the top 70% of all ranked servers.

Is AU Victoria Casual a busy server?

It has been 14 days 2 hours since AU Victoria Casual was last seen, and it is offline right now.

Tags

How should you read the tags on AU Victoria Casual?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags AU Victoria Casual publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature AU Victoria Casual?

These Rust Server Score lists count AU Victoria Casual among them: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which rules does AU Victoria Casual enforce, and what are its settings?

The name of AU Victoria Casual gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.

Which map is in play on AU Victoria Casual?

A procedural map, generated by the game, is what AU Victoria Casual runs.

Connecting

How do you get onto AU Victoria Casual?

Enter client.connect 202.171.184.95:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.