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Every Rust server graded on real, live numbers. 37,139 players on the roll · 11,636 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 202.180.99.76:28015
Name of server

TechHeads | Chill | All Monuments

RegisterAbsentOffline
RegionOC
Address202.180.99.76:28015
Last checked9d ago
vanillamoddedcarbon
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,317top 70% · #187 in OC
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,317 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 331 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:06 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 147 on average
12 / 100
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 110 on average
174 / 225
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 59 on average
7 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 36 on average
19 / 100
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 31 on average
15 / 200

Quick answers

from the figures on this page

Server details

In what location does TechHeads | Chill | All Monuments sit?

In Oceania, according to its own listing, sits TechHeads | Chill | All Monuments, with the OC tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 202.180.99.76:28015 is the address to use.

Is TechHeads | Chill | All Monuments up, and how steady is its uptime?

At this moment, TechHeads | Chill | All Monuments is offline; the last time it was seen was 9 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

What Rust version is TechHeads | Chill | All Monuments on?

You will find TechHeads | Chill | All Monuments on Rust network protocol 2634 and build 166586, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does TechHeads | Chill | All Monuments wipe its map?

The record holds too few of TechHeads | Chill | All Monuments's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 18 hours have passed since this world was made.

What happens on TechHeads | Chill | All Monuments when wipe day arrives?

Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 22 hours after it began.

Player numbers

What position does TechHeads | Chill | All Monuments hold in the rankings?

In Oceania, TechHeads | Chill | All Monuments is #187, and overall it is #15,317 on player hours over the last seven days, in the top 70% of all ranked servers.

Is TechHeads | Chill | All Monuments a busy server?

TechHeads | Chill | All Monuments is offline at the moment; the last time it was seen was 9 days 18 hours ago.

Lists and filters

How should you read the tags on TechHeads | Chill | All Monuments?

You'll see TechHeads | Chill | All Monuments tagged with gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): The server browser lists it under Oceania in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show TechHeads | Chill | All Monuments?

Rust Server Score lists that include TechHeads | Chill | All Monuments: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What settings and rules apply on TechHeads | Chill | All Monuments?

The name of TechHeads | Chill | All Monuments gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map TechHeads | Chill | All Monuments uses?

The game generates a procedural map for TechHeads | Chill | All Monuments.

Getting in

How should you connect to TechHeads | Chill | All Monuments?

To connect, start Rust, press F1, and type client.connect 202.180.99.76:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players The server holds 20 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.