On the class lists: D (49), with population over 48 hours and no performance mark.
Players now83/ 30028% full
7-day average15peak 151
Rank#769top 3% · #55 in EA
Last wipe9h agoweekly schedule
Next wipe5d 14hWed 4 Nov, 05:48 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 15 of 300 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #769 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
92/ 100
A
Mostly smooth: 55 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 61 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 10% in EA, and #65 of the duo servers (top 15%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Wednesday 4 November, 05:48 UTC, in 5d 14h.
Every 6 days · medium confidence
usual gap6 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak90players, last three wipes
crowd held0%else halves by day 2
Coming wipes
5d 14hWed 4 Nov, 05:48 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
11d 14hTue 10 Nov, 05:47 UTC
17d 14hMon 16 Nov, 05:47 UTC
23d 14hSun 22 Nov, 05:46 UTC
29d 14hSat 28 Nov, 05:46 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
35d 14hFri 4 Dec, 05:45 UTC
The first 48 hours of its last wipes
Fri 23 OctSat 17 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 79, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 05:48 UTC9h ago
–
–
running
4
Fri 23 Oct, 05:53 UTC6d ago
79
–
–
1
Sat 17 Oct, 05:51 UTC12d ago
103
halved by day 2
6 days
0
Sun 11 Oct, 05:51 UTC18d ago
89
halved by day 3
6 days
0
Mon 5 Oct, 05:48 UTC24d ago
103
halved by day 2
6 days
1
Thu 1 Oct, 05:47 UTC28d ago
135
–
4 days
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits 油条|10.29号|14:00清档|独狼|双人, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 202.189.21.57:20291.
How dependable is 油条|10.29号|14:00清档|独狼|双人, and is it online at the moment?
The server is up: 油条|10.29号|14:00清档|独狼|双人 is online now. About 6 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 138 of 168 hours, or 82% of the time. On 27 September 2026, Rust Server Score saw it for the first time.
Is 油条|10.29号|14:00清档|独狼|双人 smooth to play on?
It never fell below 28 server fps in the last 48 hours, averaging 55. Up to 93,524 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,947 MB. Players feel lag when fps drops and entities pile up.
What Rust version is 油条|10.29号|14:00清档|独狼|双人 on?
You will find 油条|10.29号|14:00清档|独狼|双人 on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does 油条|10.29号|14:00清档|独狼|双人 wipe its map?
The gap between 油条|10.29号|14:00清档|独狼|双人's wipes has been about 6 days recently. Expect the next wipe on Wednesday 4 November at 05:48 UTC. The world it runs now was created 9 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on 油条|10.29号|14:00清档|独狼|双人?
Recent wipes have peaked at 90 players on average. The crowd on the latest wipe was largest 4 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Player count
Where does 油条|10.29号|14:00清档|独狼|双人 sit among Rust servers?
Over the last seven days, 油条|10.29号|14:00清档|独狼|双人 has #769 for player hours, in the top 3% of all ranked servers and #55 in Asia. In the duo group, it ranks #65.
Is 油条|10.29号|14:00清档|独狼|双人 a busy server?
With 300 slots available, 油条|10.29号|14:00清档|独狼|双人 currently has 83 players. Averaging 15 players over seven days, it peaked at 151. The highest average in the last 48 hours came at 08:00 UTC, with 148 players.
Tags
What is meant by the tags on 油条|10.29号|14:00清档|独狼|双人?
gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): You will find it under East Asia in the browser are the tags 油条|10.29号|14:00清档|独狼|双人 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind 油条|10.29号|14:00清档|独狼|双人?
13 other servers we track also use a rustcon.cn hostname, so they and 油条|10.29号|14:00清档|独狼|双人 most likely share an operator.
Where does 油条|10.29号|14:00清档|独狼|双人 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 油条|10.29号|14:00清档|独狼|双人: Duo servers, marked like a report, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 10+ on average.
Rules and settings
Which rules does 油条|10.29号|14:00清档|独狼|双人 enforce, and what are its settings?
Nothing in the name of 油条|10.29号|14:00清档|独狼|双人 states a gather rate. The cap on group size is 2 players (duo). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map 油条|10.29号|14:00清档|独狼|双人 uses?
A procedural map of size 3,700 and seed 1337, generated by the game, is what 油条|10.29号|14:00清档|独狼|双人 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How should you connect to 油条|10.29号|14:00清档|独狼|双人?
Enter client.connect 202.189.21.57:20291 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts2,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp300
Max players300 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).