On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average4peak 27
Rank#10,212top 46% · #450 in EA
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours
54/ 100
D
Working its way up from the back of the class: #10,212 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
4/ 100
F
Lost ground: down 9,491 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers, top 81% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
·······
···F···
·······
·W·····
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap12 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak26players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Tue 13 OctThu 1 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 29, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 23:03 UTC15d ago
29
–
running
0
Thu 1 Oct, 21:24 UTCFW27d ago
24
✓ held half
12.1 days
0
Sat 19 Sep, 23:07 UTC39d ago
24
✓ held half
11.9 days
17
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌?
The EA tag on #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 202.189.23.234:12540.
Is #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 up, and how steady is its uptime?
You cannot join now: #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 is offline, last seen 7 days 6 hours ago. For the last 7 full days, it was up 11 of 168 hours, or 7% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 running?
You will find #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 on Rust network protocol 2634, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 wipe its map?
#1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 15 days 18 hours.
What should you expect from wipe day on #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌?
Across its recent wipes, the busiest moments averaged 26 players. Peak numbers came 25 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Population
What position does #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 hold in the rankings?
Over the last seven days, #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 has #10,212 for player hours, in the top 46% of all ranked servers and #450 in Asia.
What does the population on #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 look like?
It has been 7 days 6 hours since #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 was last seen, and it is offline right now. Averaging 4 players over seven days, it peaked at 27.
Lists and filters
What do #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌's tags stand for?
You'll see #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; v2634 (Protocol): Join only if your game runs protocol 2634; ptrak (Networking): This is RakNet: the network layer Rust normally uses; monthly (Monthly): The server wipes once a month, with the force wipe from Facepunch; vanilla (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): In the server browser it appears under East Asia; h454e9f56 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌?
These Rust Server Score lists count #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 among them: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded.
Map and rules
What settings and rules apply on #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌?
Nothing in the name of #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 states a gather rate. It publishes no limit on group size. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
#1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 runs which map?
The game generates the procedural map on #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌 at size 4,000 with seed 13825. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join #1-[搞就完了]1000倍/10.22新档/全解秒造/勇者无敌?
Enter client.connect 202.189.23.234:12540 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,v2634,monthly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
v2634
ProtocolJoin only if your game runs protocol 2634.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
Wipe schedule
monthly
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
vanilla
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
oxide
OxideOxide (uMod) provides the plugin framework here.
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Other
h454e9f56
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).