On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#9,815top 44% · #429 in EA
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,815 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
89/ 100
A−
Mostly smooth: 53 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 5,120 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers, top 80% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:33 UTCFW28d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is 【故人归】10.2清/10倍10废/萌新必备/永久无权?
You'll see 【故人归】10.2清/10倍10废/萌新必备/永久无权 listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 202.189.9.197:28015 is the address to use.
Is 【故人归】10.2清/10倍10废/萌新必备/永久无权 up, and how steady is its uptime?
Right now, 【故人归】10.2清/10倍10废/萌新必备/永久无权 is online. About 22 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does 【故人归】10.2清/10倍10废/萌新必备/永久无权 perform well?
It never fell below 40 server fps in the last 48 hours, averaging 53. Up to 109,200 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,846 MB. When fps is low and entities climb, that is lag to players.
What Rust version is 【故人归】10.2清/10倍10废/萌新必备/永久无权 on?
The server 【故人归】10.2清/10倍10废/萌新必备/永久无权 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does 【故人归】10.2清/10倍10废/萌新必备/永久无权 reset?
The force wipe each month is the only wipe 【故人归】10.2清/10倍10废/萌新必备/永久无权 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 2 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on 【故人归】10.2清/10倍10废/萌新必备/永久无权?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 10 hours after it began.
Player count
What position does 【故人归】10.2清/10倍10废/萌新必备/永久无权 hold in the rankings?
Over the last seven days, 【故人归】10.2清/10倍10废/萌新必备/永久无权 has #9,815 for player hours, in the top 44% of all ranked servers and #429 in Asia.
What does the population on 【故人归】10.2清/10倍10废/萌新必备/永久无权 look like?
With 100 slots available, 【故人归】10.2清/10倍10废/萌新必备/永久无权 currently has 0 players. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 1 players.
Tags and filters
How should you read the tags on 【故人归】10.2清/10倍10废/萌新必备/永久无权?
You'll see 【故人归】10.2清/10倍10废/萌新必备/永久无权 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): In the server browser it appears under East Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 【故人归】10.2清/10倍10废/萌新必备/永久无权?
These Rust Server Score lists count 【故人归】10.2清/10倍10废/萌新必备/永久无权 among them: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does 【故人归】10.2清/10倍10废/萌新必备/永久无权 enforce, and what are its settings?
The name of 【故人归】10.2清/10倍10废/萌新必备/永久无权 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on 【故人归】10.2清/10倍10废/萌新必备/永久无权?
The game generates the procedural map on 【故人归】10.2清/10倍10废/萌新必备/永久无权 at size 4,250 with seed 10. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join 【故人归】10.2清/10倍10废/萌新必备/永久无权?
To connect, start Rust, press F1, and type client.connect 202.189.9.197:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).