On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#10,993top 49%
Last wipe8d agoweekly schedule
Next wipe5d 23hWed 4 Nov, 09:38 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
51/ 100
D
Working its way up from the back of the class: #10,993 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 134 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 989 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Wednesday 4 November, 09:38 UTC, in 5d 23h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE based in?
The name of [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 202.36.95.171:22812 is the address to use.
How reliable is [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE, and is it up?
You can join now: [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE is online. According to its reported uptime, the last restart was about 21 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 21 October 2026.
Does [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE perform well?
The average over the last 48 hours was 134 server fps, and it never went below 94. At its peak, it held 67,543 entities, including buildings, deployables and all else in the world. At its highest, it used 4,672 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE on?
You will find [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE wipe its map?
The estimate for [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE's next wipe comes from weekly: 7 days after its last wipe. It is due to wipe next on Wednesday 4 November at 09:38 UTC. 8 days have passed since this world was made. The tags carry a weekly wipe schedule.
Player count
What position does [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE hold in the rankings?
In the top 49% of all ranked servers, [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE sits at #10,993 for player hours over the last seven days.
Is [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE a busy server?
[EU] Chillrust NO Offline Raids LOW PING Weekly WIPE is showing 0 players right now, with 40 slots in total. The seven-day average is 0 players, with a peak of 2.
Lists and filters
How should you read the tags on [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE?
Rust Server Score lists that include [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Rules and settings
How is [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE set up, and what rules does it keep?
Nothing in the name of [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE?
The game generates the procedural map on [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE at size 3,500 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [EU] Chillrust NO Offline Raids LOW PING Weekly WIPE?
To connect, start Rust, press F1, and type client.connect 202.36.95.171:22812. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).