On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#15,193top 68%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,193 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 117 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 5,700 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Sun 18 OctSat 17 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 00:45 UTC10d ago
0
–
running
0
Sat 17 Oct, 18:40 UTC11d ago
4
–
0.3 days
0
Wed 14 Oct, 14:12 UTC14d ago
0
–
3.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rekting Newborns Small Solo - Vanilla sit?
Rekting Newborns Small Solo - Vanilla leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 202.36.95.68:27507.
How dependable is Rekting Newborns Small Solo - Vanilla, and is it online at the moment?
The server is up: Rekting Newborns Small Solo - Vanilla is online now. The uptime it reports puts the last restart at about 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does Rekting Newborns Small Solo - Vanilla run?
It averaged 117 server fps over the last 48 hours, with a low of 107. Buildings, deployables and everything else in the world added up to as many as 43,092 entities. Up to 3,165 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Rekting Newborns Small Solo - Vanilla sit?
The server Rekting Newborns Small Solo - Vanilla is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Rekting Newborns Small Solo - Vanilla wipe, and how often?
No next wipe can be predicted for Rekting Newborns Small Solo - Vanilla, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 23 hours have passed since this world was made.
What happens on Rekting Newborns Small Solo - Vanilla when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.
Population
What position does Rekting Newborns Small Solo - Vanilla hold in the rankings?
Over the last seven days, Rekting Newborns Small Solo - Vanilla has #15,193 for player hours, in the top 68% of all ranked servers.
How many players does Rekting Newborns Small Solo - Vanilla usually have?
With 100 slots available, Rekting Newborns Small Solo - Vanilla currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags
How should you read the tags on Rekting Newborns Small Solo - Vanilla?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rekting Newborns Small Solo - Vanilla publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rekting Newborns Small Solo - Vanilla?
These Rust Server Score lists count Rekting Newborns Small Solo - Vanilla among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is Rekting Newborns Small Solo - Vanilla set up, and what rules does it keep?
Nothing in the name of Rekting Newborns Small Solo - Vanilla states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rekting Newborns Small Solo - Vanilla uses?
The game generates the procedural map on Rekting Newborns Small Solo - Vanilla at size 2,750 with seed 1105050850. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Rekting Newborns Small Solo - Vanilla?
To connect, start Rust, press F1, and type client.connect 202.36.95.68:27507. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/rekting.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).