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Every Rust server graded on real, live numbers. 93,847 players on the roll · 11,851 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 202.65.77.19:28015
Name of server

[AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's

RegisterPresentOnline
Region–
Address202.65.77.19:28015
Last checked9m ago
10x moddedoxide
Launch Rust and join Website
Overall grade

Good

78 out of 100, the average of 6 subjects

On the class lists: B− (74), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 7
Rank#5,683top 25%
Last wipe18h agono schedule published
Next wipe1d 5hFri 30 Oct, 20:45 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 75/ 100 Holds a respectable place: #5,683 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 74 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 9,442 places this week.

A good term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0246816:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 20:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020016:0001:0010:0020:0005:0014:00Wiped Wed 28 Oct, 20:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

17 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 20:45 UTC, in 1d 5h. Every 2 days · medium confidence

usual gap2 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 1d 5hFri 30 Oct, 20:45 UTC
  • 3d 5hSun 1 Nov, 20:45 UTC
  • 5d 5hTue 3 Nov, 20:45 UTC
  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 9d 5hSat 7 Nov, 20:44 UTC
  • 11d 5hMon 9 Nov, 20:44 UTC
  • 13d 5hWed 11 Nov, 20:44 UTC
  • 15d 5hFri 13 Nov, 20:43 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:46 UTC18h ago – – running 0
Mon 26 Oct, 20:46 UTC2d ago 7 held half 2 days 0
Sat 24 Oct, 20:46 UTC4d ago 0 – 2 days 0
Thu 22 Oct, 22:25 UTC6d ago 0 – 1.9 days 0
Fri 16 Oct, 20:45 UTC12d ago 0 – 6.1 days 0
Thu 15 Oct, 22:24 UTC13d ago 0 – 0.9 days 0
Wed 14 Oct, 20:47 UTC14d ago 1 – 1.1 days 0
Mon 12 Oct, 20:46 UTC16d ago 0 – 2 days 0
Sat 10 Oct, 20:45 UTC18d ago 4 halved by day 1 2 days 3
Thu 8 Oct, 22:26 UTC20d ago 7 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
33 / 150
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits
OC · groups of 32+ · 10x · weekly · 1 on average
0 / 100
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
OC · groups of 40+ · 5x · weekly · 3 on average
2 / 100
AU Satans Killzone 5x PvP/PvE | Skill Tree |
OC · groups of 8+ · 5x · monthly · 1 on average
1 / 125
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
2 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
12 / 75

Quick answers

from the figures on this page

Server details

In what location does [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's sit?

No region tag appears for [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's, but the name suggests Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 202.65.77.19:28015.

Is [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's up, and how steady is its uptime?

The server is up: [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's is online now. About 17 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's smooth to play on?

The average over the last 48 hours was 74 server fps, and it never went below 39. Up to 74,287 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,882 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's running?

The server [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's reset?

Recent wipes on [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's have come about every 2 days. Friday 30 October at 20:45 UTC is the date set for its next wipe. It has been running its current world for 18 hours.

What should you expect from wipe day on [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's?

Recent wipes have peaked at 2 players on average. Peak numbers came 39 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Population

Where does [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's sit among Rust servers?

In the top 25% of all ranked servers, [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's sits at #5,683 for player hours over the last seven days.

Is [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's a busy server?

[AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 7. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 4 players.

Tags

How should you read the tags on [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's among them: 10x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 10x.

Map and rules

What settings and rules apply on [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's?

[AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's sets gather at 10x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

[AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's runs which map?

[AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's runs a game-generated procedural map at size 3,500, seed 38562. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

What is the way to join [AU] BOOTYRUST BRISBANE 10X|PVP|CLANS|NO BP's?

Enter client.connect 202.65.77.19:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/5PCVhQyuj2.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.