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Every Rust server graded on real, live numbers. 32,207 players on the roll · 11,615 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 203.10.98.10:49035
Name of server

[JPN] Best Tokyo Rusty 10X Dreamland PVP

RegisterPresentOnline
RegionEA
Address203.10.98.10:49035
Last checked10m ago
10x weekly wipes moddedoxide
Launch Rust and join
Overall grade

Steady

60 out of 100, the average of 6 subjects

On the class lists: D (53), with population over 48 hours and no performance mark.

Players now 3/ 50 6% full
7-day average0peak 4
Rank#4,538top 20% · #361 in EA
Last wipe5d agoweekly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 80/ 100 Holds a respectable place: #4,538 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 98/ 100 Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe 25/ 100 Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago 61/ 100 Moving up: up 1,005 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 20% of all ranked servers, top 64% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap8.4 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  • 7d 13hThu 5 Nov, 19:00 UTCFW
  • 7d 23hFri 6 Nov, 04:53 UTC
  • 8d 1hFri 6 Nov, 07:25 UTC
  • 22d 1hFri 20 Nov, 07:25 UTC
  • 28d 23hFri 27 Nov, 04:53 UTC
  • 35d 13hThu 3 Dec, 19:00 UTCFW
  • 36d 1hFri 4 Dec, 07:25 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 07:25 UTC5d ago 3 – running 2
Fri 16 Oct, 04:53 UTC13d ago 1 held half 7.1 days 0
Fri 9 Oct, 07:08 UTC19d ago 1 halved by day 2 6.9 days 0
Fri 2 Oct, 01:12 UTC27d ago 1 halved by day 4 7.2 days 0
Fri 25 Sep, 04:28 UTC34d ago 1 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP
EA · groups of 10+ · 10x · weekly · 4 on average
4 / 150
ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22
EA · groups of 8+ · 5x · weekly · 3 on average
4 / 120
#7[坚果]10X Home/Kit/萌新/公益服/月清
EA · groups of 8+ · 10x · monthly · 2 on average
1 / 500
Japan Tokyo - Limited Raid Hours |3x|PvP|JP
EA · groups of 8+ · 3x · weekly · 40 on average
11 / 300
TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST
EA · groups of 6 · 10x · weekly · 36 on average
33 / 200
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
29 / 100

Quick answers

from the figures on this page

Server details

Which region is [JPN] Best Tokyo Rusty 10X Dreamland PVP based in?

You'll see [JPN] Best Tokyo Rusty 10X Dreamland PVP listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. 203.10.98.10:49035 is the address to use.

How dependable is [JPN] Best Tokyo Rusty 10X Dreamland PVP, and is it online at the moment?

The server is up: [JPN] Best Tokyo Rusty 10X Dreamland PVP is online now. The uptime it reports puts the last restart at about 1 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 22 September 2026, Rust Server Score saw it for the first time.

Is [JPN] Best Tokyo Rusty 10X Dreamland PVP smooth to play on?

It never fell below 59 server fps in the last 48 hours, averaging 59. Up to 81,584 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,873 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is [JPN] Best Tokyo Rusty 10X Dreamland PVP running?

You will find [JPN] Best Tokyo Rusty 10X Dreamland PVP on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does [JPN] Best Tokyo Rusty 10X Dreamland PVP wipe its map?

The wipe rhythm on [JPN] Best Tokyo Rusty 10X Dreamland PVP is every 3 weeks on Friday at 04:53 and every other Friday at 07:25 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 5 days 22 hours have passed since this world was made. The tags carry a weekly wipe schedule.

What should you expect from wipe day on [JPN] Best Tokyo Rusty 10X Dreamland PVP?

Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 2 hours after it began. Half the peak held until the next wipe in 25% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player numbers

What position does [JPN] Best Tokyo Rusty 10X Dreamland PVP hold in the rankings?

In Asia, [JPN] Best Tokyo Rusty 10X Dreamland PVP is #361, and overall it is #4,538 on player hours over the last seven days, in the top 20% of all ranked servers.

How many players does [JPN] Best Tokyo Rusty 10X Dreamland PVP usually have?

Right now, 3 players are on [JPN] Best Tokyo Rusty 10X Dreamland PVP, which has 50 slots. It peaked at 4 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 4 players.

Lists and filters

What is meant by the tags on [JPN] Best Tokyo Rusty 10X Dreamland PVP?

The game's browser takes its cue from the tags [JPN] Best Tokyo Rusty 10X Dreamland PVP has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): The server browser lists it under East Asia. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [JPN] Best Tokyo Rusty 10X Dreamland PVP appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [JPN] Best Tokyo Rusty 10X Dreamland PVP: 10x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Server rules

Which rules does [JPN] Best Tokyo Rusty 10X Dreamland PVP enforce, and what are its settings?

[JPN] Best Tokyo Rusty 10X Dreamland PVP sets gather at 10x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

[JPN] Best Tokyo Rusty 10X Dreamland PVP runs which map?

A procedural map of size 4,096 and seed 1337, generated by the game, is what [JPN] Best Tokyo Rusty 10X Dreamland PVP runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Getting in

What is the way to join [JPN] Best Tokyo Rusty 10X Dreamland PVP?

To connect, start Rust, press F1, and type client.connect 203.10.98.10:49035. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes come once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.