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Every Rust server graded on real, live numbers. 53,611 players on the roll · 11,695 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 203.16.163.198:26595
Name of server

private events

RegisterPresentOnline
Region–
Address203.16.163.198:26595
Last checked11m ago
moddedoxide
Launch Rust and join
Overall grade

Solid

74 out of 100, the average of 6 subjects

On the class lists: B− (70), with population over 48 hours and no performance mark.

Players now 0/ 70 0% full
7-day average1peak 48
Rank#3,510top 16%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 70 on average. Plenty of space to grow.
Standingrank on player hours 84/ 100 Holds a respectable place: #3,510 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 121 server fps on average.
Wipeskeeping the crowd after a wipe 67/ 100 Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 6,100 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02040608011:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak17players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:05 UTC2d ago 48 – running 0
Fri 23 Oct, 14:32 UTC5d ago 2 held half 3.1 days 0
Mon 19 Oct, 16:56 UTC9d ago 1 held half 3.9 days 0
Wed 7 Oct, 13:23 UTC21d ago 3 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is private events?

You'll find no region listed by private events. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 203.16.163.198:26595.

How dependable is private events, and is it online at the moment?

You can join now: private events is online. According to its reported uptime, the last restart was about 25 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does private events run?

The average over the last 48 hours was 121 server fps, and it never went below 79. Up to 69,669 entities were in the world, covering buildings, deployables and the rest. Up to 4,475 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does private events sit?

Rust network protocol 2635 and build 168909 on Linux is what private events runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does private events reset?

No next wipe can be predicted for private events, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 2 days 16 hours.

What should you expect from wipe day on private events?

Recent wipes have peaked at 17 players on average. The crowd on the latest wipe was largest 25 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 67% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.

Population

What position does private events hold in the rankings?

In the top 16% of all ranked servers, private events sits at #3,510 for player hours over the last seven days.

Is private events a busy server?

private events is showing 0 players right now, with 70 slots in total. It peaked at 48 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 19:00 UTC, with 29 players.

Lists and filters

What is meant by the tags on private events?

gmrust (Game mode): Survival in the standard Rust style; mp70 (Max players): The server holds 70 slots; ts60 (Group limit): No team may go above 60; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags private events publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show private events?

These Rust Server Score lists count private events among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

How is private events set up, and what rules does it keep?

You will find no gather rate in the name of private events. The limit for a group is 60 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on private events?

The game generates the procedural map on private events at size 3,500 with seed 1862422565. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

What is the way to join private events?

To connect, start Rust, press F1, and type client.connect 203.16.163.198:26595. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp70
Max players The server holds 70 slots.
ts60
Group limit No team may go above 60.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.