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Every Rust server graded on real, live numbers. 44,769 players on the roll · 11,658 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 203.16.163.85:22017
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address203.16.163.85:22017
Last checked9m ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 6 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak 4
Rank#6,047top 27%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 73/ 100 Holds a respectable place: #6,047 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 139 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 31/ 100 Lost ground: down 2,330 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:58 UTC6d ago 4 – running 0
Tue 20 Oct, 15:48 UTC7d ago 6 – 1 days 0
Fri 16 Oct, 12:35 UTC11d ago 8 halved by day 3 4.1 days 0
Fri 16 Oct, 00:01 UTC12d ago 8 – 0.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
35 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

Quick answers

from the figures on this page

Server facts

In what location does A Shockbyte Rust Server sit?

You'll find no region listed by A Shockbyte Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 203.16.163.85:22017.

How dependable is A Shockbyte Rust Server, and is it online at the moment?

The server is up: A Shockbyte Rust Server is online now. About 35 hours ago, it restarted, based on the uptime it reports. It was up 133 of 168 hours over the last 7 full days, which is 79% of the time. On 15 October 2026, Rust Server Score saw it for the first time.

Does A Shockbyte Rust Server perform well?

The average over the last 48 hours was 139 server fps, and it never went below 103. Up to 66,761 entities were in the world, covering buildings, deployables and the rest. Up to 4,192 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is A Shockbyte Rust Server running?

You will find A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does A Shockbyte Rust Server reset?

There is no next wipe to predict on A Shockbyte Rust Server, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 9 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak on its recent wipes was 6 players. The crowd on the latest wipe was largest 1 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 3.

Population

Where does A Shockbyte Rust Server place in the wider field of Rust servers?

In the top 27% of all ranked servers, A Shockbyte Rust Server sits at #6,047 for player hours over the last seven days.

What does the population on A Shockbyte Rust Server look like?

A Shockbyte Rust Server is showing 0 players right now, with 20 slots in total. It peaked at 4 and averaged 0 players over the last seven days.

Lists and filters

What is meant by the tags on A Shockbyte Rust Server?

You'll see A Shockbyte Rust Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show A Shockbyte Rust Server?

Rust Server Score lists that include A Shockbyte Rust Server: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

What settings and rules apply on A Shockbyte Rust Server?

You will find no gather rate in the name of A Shockbyte Rust Server. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.

Can you tell me which map A Shockbyte Rust Server uses?

A procedural map of size 3,500 and seed 50575, generated by the game, is what A Shockbyte Rust Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 203.16.163.85:22017. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp20
Max players 20 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.