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Every Rust server graded on real, live numbers. 101,018 players on the roll · 11,889 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 203.16.163.8:27387
Name of server

Drift Staging

RegisterPresentOnline
Region–
Address203.16.163.8:27387
Last checked11m ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

47 out of 100, the average of 6 subjects

On the class lists: F (36), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 1
Rank#14,831top 66%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 34/ 100 Working its way up from the back of the class: #14,831 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 170 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 51/ 100 Moving up: up 294 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:15 UTC15d ago 2 – running 0
Tue 13 Oct, 17:17 UTC16d ago 5 – 0.9 days 0
Mon 12 Oct, 20:37 UTC16d ago 5 – 0.9 days 0
Mon 5 Oct, 14:21 UTC24d ago 2 halved by day 1 7.3 days 0
Sun 4 Oct, 15:18 UTC25d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
229 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

Quick answers

from the figures on this page

About the server

Where in the world is Drift Staging?

No region is published for Drift Staging. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 203.16.163.8:27387.

Is Drift Staging up, and how steady is its uptime?

The server is up: Drift Staging is online now. According to its reported uptime, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.

Is Drift Staging smooth to play on?

The average over the last 48 hours was 170 server fps, and it never went below 108. Up to 24,268 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,701 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does Drift Staging sit?

You will find Drift Staging on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Drift Staging reset?

There is no next wipe to predict on Drift Staging, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 15 days.

What should you expect from wipe day on Drift Staging?

Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.

Player numbers

Where does Drift Staging sit among Rust servers?

In the top 66% of all ranked servers, Drift Staging sits at #14,831 for player hours over the last seven days.

What does the population on Drift Staging look like?

Right now, 0 players are on Drift Staging, which has 40 slots. The seven-day average is 0 players, with a peak of 1.

Tags and filters

What is meant by the tags on Drift Staging?

gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Drift Staging publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Drift Staging?

These Rust Server Score lists count Drift Staging among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

How is Drift Staging set up, and what rules does it keep?

Nothing in the name of Drift Staging states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Drift Staging uses?

The game generates the procedural map on Drift Staging at size 3,500 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Connecting

How do you get onto Drift Staging?

To connect, start Rust, press F1, and type client.connect 203.16.163.8:27387. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players Its slot count is 40.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.