On the class lists: B− (72), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average2peak 7
Rank#2,283top 10%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 200 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,283 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 82 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 3,630 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 11:27 UTC8d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU] No Wipe Default Vanilla Server 2 sit?
No region tag appears for [AU] No Wipe Default Vanilla Server 2, but the name suggests Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 203.220.52.64:28015.
Is [AU] No Wipe Default Vanilla Server 2 up, and how steady is its uptime?
Right now, [AU] No Wipe Default Vanilla Server 2 is online. About 1 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 20 October 2026, Rust Server Score saw it for the first time.
How well does [AU] No Wipe Default Vanilla Server 2 run?
The average over the last 48 hours was 82 server fps, and it never went below 54. At its peak, it held 211,541 entities, including buildings, deployables and all else in the world. Up to 4,657 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [AU] No Wipe Default Vanilla Server 2 sit?
Rust network protocol 2635 and build 168909 on Windows is what [AU] No Wipe Default Vanilla Server 2 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [AU] No Wipe Default Vanilla Server 2 reset?
There are too few wipes on record for [AU] No Wipe Default Vanilla Server 2 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 8 days 11 hours.
What should you expect from wipe day on [AU] No Wipe Default Vanilla Server 2?
Recent wipes have peaked at 4 players on average. 8 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [AU] No Wipe Default Vanilla Server 2 place in the wider field of Rust servers?
In the top 10% of all ranked servers, [AU] No Wipe Default Vanilla Server 2 sits at #2,283 for player hours over the last seven days.
What does the population on [AU] No Wipe Default Vanilla Server 2 look like?
With 200 slots available, [AU] No Wipe Default Vanilla Server 2 currently has 1 players. Averaging 2 players over seven days, it peaked at 7. The highest average in the last 48 hours came at 09:00 UTC, with 4 players.
Lists and filters
How should you read the tags on [AU] No Wipe Default Vanilla Server 2?
The game's browser takes its cue from the tags [AU] No Wipe Default Vanilla Server 2 has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [AU] No Wipe Default Vanilla Server 2 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [AU] No Wipe Default Vanilla Server 2: Oceania Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on [AU] No Wipe Default Vanilla Server 2?
Nothing in the name of [AU] No Wipe Default Vanilla Server 2 states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [AU] No Wipe Default Vanilla Server 2?
A procedural map of size 6,000 and seed 1538826305, generated by the game, is what [AU] No Wipe Default Vanilla Server 2 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [AU] No Wipe Default Vanilla Server 2?
To connect, start Rust, press F1, and type client.connect 203.220.52.64:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.youtube.com/watch?v=uTZgVdl0Q5o.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).