On the class lists: F (28), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,339top 69% · #1521 in NA
Last wipe27d agobiweekly schedule
Next wipe19hThu 29 Oct, 17:41 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
52/ 100
D
Attendance needs work: on the list only 25 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 17:41 UTC, in 19h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Autistic Rust, please don't grief sit?
The NA tag on Autistic Rust, please don't grief puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 204.244.20.85:28015.
How dependable is Autistic Rust, please don't grief, and is it online at the moment?
The server is up: Autistic Rust, please don't grief is online now. According to its reported uptime, the last restart was about 11 hours ago. It was first seen by Rust Server Score on 27 October 2026.
How well does Autistic Rust, please don't grief run?
The average over the last 48 hours was 60 server fps, and it never went below 60. Up to 68,642 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,378 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Autistic Rust, please don't grief on?
Rust network protocol 2635 and build 168909 on Linux is what Autistic Rust, please don't grief runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Autistic Rust, please don't grief wipe, and how often?
The next wipe on Autistic Rust, please don't grief is a projection from biweekly: 14 days after its last wipe. It is due to wipe next on Thursday 29 October at 17:41 UTC. It has been running its current world for 27 days 4 hours. A fortnightly wipe schedule appears in its tags.
Player numbers
What position does Autistic Rust, please don't grief hold in the rankings?
Over the last seven days, Autistic Rust, please don't grief has #15,339 for player hours, in the top 69% of all ranked servers and #1,521 in North America.
What does the population on Autistic Rust, please don't grief look like?
With 50 slots available, Autistic Rust, please don't grief currently has 0 players. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on Autistic Rust, please don't grief?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser lists it under North America are the tags Autistic Rust, please don't grief publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Autistic Rust, please don't grief appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Autistic Rust, please don't grief among them: Rust tutorial servers, graded, Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
What settings and rules apply on Autistic Rust, please don't grief?
The name of Autistic Rust, please don't grief gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Autistic Rust, please don't grief uses?
A procedural map of size 3,500 and seed 861285988, generated by the game, is what Autistic Rust, please don't grief runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join Autistic Rust, please don't grief?
To connect, start Rust, press F1, and type client.connect 204.244.20.85:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/y6kpjeExmX.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,^v,NA,^t,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).