On the class lists: B (79), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 1
Rank#8,072top 36% · #1169 in NA
Last wipe27d agobiweekly schedule
Next wipe1hThu 29 Oct, 17:41 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #8,072 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
94/ 100
A
Climbing fast: up 7,053 places this week.
A term to build on.
Strongest in momentum (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 17:41 UTC, in 1h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Autistic Rust, please don't grief based in?
The NA tag on Autistic Rust, please don't grief puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 204.244.230.20:28015.
How reliable is Autistic Rust, please don't grief, and is it up?
At this moment, Autistic Rust, please don't grief is offline; the last time it was seen was 4 days 3 hours ago. It was up 85 of 168 hours over the last 7 full days, which is 51% of the time. On 21 October 2026, Rust Server Score saw it for the first time.
What Rust version is Autistic Rust, please don't grief on?
Rust network protocol 2635 and build 168909 on Linux is what Autistic Rust, please don't grief runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Autistic Rust, please don't grief wipe its map?
biweekly: 14 days after its last wipe gives the basis for estimating Autistic Rust, please don't grief's next wipe. It is due to wipe next on Thursday 29 October at 17:41 UTC. It has been running its current world for 27 days 22 hours. Its tags say it wipes every two weeks.
Player count
Where does Autistic Rust, please don't grief place in the wider field of Rust servers?
Over the last seven days, Autistic Rust, please don't grief has #8,072 for player hours, in the top 36% of all ranked servers and #1,169 in North America.
What does the population on Autistic Rust, please don't grief look like?
The last sighting of Autistic Rust, please don't grief was 4 days 3 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Tags
What is meant by the tags on Autistic Rust, please don't grief?
The game's browser takes its cue from the tags Autistic Rust, please don't grief has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Autistic Rust, please don't grief appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Autistic Rust, please don't grief among them: Rust tutorial servers, graded, Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
What settings and rules apply on Autistic Rust, please don't grief?
Nothing in the name of Autistic Rust, please don't grief states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on Autistic Rust, please don't grief?
The game generates the procedural map on Autistic Rust, please don't grief at size 3,500 with seed 861285988. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Autistic Rust, please don't grief?
To connect, start Rust, press F1, and type client.connect 204.244.230.20:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/y6kpjeExmX.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,^v,NA,^t,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (A); population is the one to work on (F).