On the class lists: C (61), with population over 48 hours and no performance mark.
Players now10/ 1507% full
7-day average11peak 38
Rank#894top 4% · #144 in NA
Last wipe2d agobiweekly schedule
Next wipe1d 16hFri 30 Oct, 17:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 11 of 150 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #894 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
60/ 100
C
Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 54 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
W···W··
W···W··
W··FW··
W···W··
W···W··
W···W··
W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 17:59 UTC, in 1d 16h.
Every Monday and Friday at 17:59 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak35players, last three wipes
crowd held60%else halves by day 2.5
Coming wipes
1d 16hFri 30 Oct, 17:59 UTC
4d 16hMon 2 Nov, 17:59 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
8d 16hFri 6 Nov, 17:59 UTC
11d 16hMon 9 Nov, 17:59 UTC
15d 16hFri 13 Nov, 17:59 UTC
18d 16hMon 16 Nov, 17:59 UTC
22d 16hFri 20 Nov, 17:59 UTC
The first 48 hours of its last wipes
Mon 26 OctFri 23 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 27, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 17:59 UTC2d ago
27
–
running
6
Fri 23 Oct, 17:59 UTC5d ago
38
halved by day 2
3 days
8
Mon 19 Oct, 17:59 UTC9d ago
40
halved by day 3
4 days
4
Fri 16 Oct, 17:59 UTC12d ago
35
✓ held half
3 days
12
Mon 12 Oct, 17:59 UTC16d ago
35
✓ held half
4 days
8
Fri 9 Oct, 18:03 UTC19d ago
32
✓ held half
3 days
5
Mon 5 Oct, 17:59 UTC23d ago
27
halved by day 2
4 days
6
Fri 2 Oct, 17:59 UTC26d ago
24
✓ held half
3 days
11
Thu 1 Oct, 18:15 UTCFW27d ago
24
–
1 days
4
Mon 28 Sep, 17:59 UTC30d ago
21
✓ held half
3 days
3
Fri 25 Sep, 17:59 UTC33d ago
39
✓ held half
3 days
5
Mon 21 Sep, 17:59 UTC37d ago
60
halved by day 2
4 days
10
Fri 18 Sep, 17:59 UTC40d ago
81
✓ held half
3 days
6
Mon 14 Sep, 17:59 UTC44d ago
76
halved by day 1
4 days
6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 16+ · 2x · biweekly · 11 on average
9 / 100
Quick answers
from the figures on this page
Server details
In what location does AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED sit?
You'll find AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED in North America, tagged NA, with region code us1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 205.178.168.41:28015 is the address to use.
How dependable is AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED, and is it online at the moment?
You can join now: AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED is online. According to its reported uptime, the last restart was about 2 days 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED perform well?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 66,657 entities were in the world, covering buildings, deployables and the rest. Up to 4,008 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED sit?
You will find AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED wipe its map?
Wipes come every Monday and Friday at 17:59 UTC on AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED. Expect the next wipe on Friday 30 October at 17:59 UTC. The world it runs now was created 2 days 7 hours. A fortnightly wipe schedule appears in its tags.
What happens on AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED when wipe day arrives?
The average peak on its recent wipes was 35 players. Peak numbers came 4 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 60% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED place in the wider field of Rust servers?
In North America, AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED is #144, and overall it is #894 on player hours over the last seven days, in the top 4% of all ranked servers.
Is AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED a busy server?
Right now, 10 players are on AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED, which has 150 slots. It peaked at 38 and averaged 11 players over the last seven days. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 24 players.
Lists and filters
What do AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): Its slot count is 150; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rus1 (Region code): Region code: us1; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America are the tags AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED?
8 other servers we track also use a acerust.com hostname, so they and AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED most likely share an operator.
Which lists and filters on Rust Server Score show AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED?
These Rust Server Score lists count AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED among them: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10; Average players: 10+ on average.
Rules and settings
How is AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED set up, and what rules does it keep?
The name of AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED points to a 3x gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED uses?
AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED runs a game-generated procedural map at size 3,250, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Wiped - 2 Days ago.
Connecting
How do you get onto AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED?
To connect, start Rust, press F1, and type client.connect 205.178.168.41:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://acerust.com.
Server tags
what each one means
Published asmp150,ptrak,$rus1,v2635,^b,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersIts slot count is 150.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus1
Region codeRegion code: us1.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).