On the class lists: F (43), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average0peak 4
Rank#4,369top 20%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,369 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 925 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap20.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4
The first 48 hours of its last wipes
Wed 21 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 20:06 UTC5d ago
3
–
running
1
Thu 1 Oct, 18:14 UTCFW26d ago
5
halved by day 4
20.1 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Karuza's Plugin Corner leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 205.178.168.72:28015.
How reliable is Karuza's Plugin Corner, and is it up?
The server is up: Karuza's Plugin Corner is online now. The uptime it reports puts the last restart at about 4 days 22 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is Karuza's Plugin Corner smooth to play on?
It never fell below 30 server fps in the last 48 hours, averaging 30. Up to 66,496 entities were in the world, covering buildings, deployables and the rest. Up to 3,809 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Karuza's Plugin Corner sit?
You will find Karuza's Plugin Corner on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Karuza's Plugin Corner reset?
Karuza's Plugin Corner has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 26 days have passed since this world was made.
What should you expect from wipe day on Karuza's Plugin Corner?
Recent wipes have peaked at 4 players on average. Peak numbers came 21 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player count
What position does Karuza's Plugin Corner hold in the rankings?
In the top 20% of all ranked servers, Karuza's Plugin Corner sits at #4,369 for player hours over the last seven days.
What does the population on Karuza's Plugin Corner look like?
Karuza's Plugin Corner is showing 1 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 16:00 UTC, with 2 players.
Tags and filters
What do Karuza's Plugin Corner's tags stand for?
You'll see Karuza's Plugin Corner tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates Karuza's Plugin Corner?
Among all the servers we track, only Karuza's Plugin Corner publishes this karuza.dev hostname.
Which lists and filters on Rust Server Score show Karuza's Plugin Corner?
These Rust Server Score lists count Karuza's Plugin Corner among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which rules does Karuza's Plugin Corner enforce, and what are its settings?
You will find no gather rate in the name of Karuza's Plugin Corner. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Karuza's Plugin Corner uses?
The game generates the procedural map on Karuza's Plugin Corner at size 6,000 with seed 237188464. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: karuza.dev.
Getting in
How should you connect to Karuza's Plugin Corner?
Enter client.connect 205.178.168.72:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://karuza.dev.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).