Working its way up from the back of the class: #15,913 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 796 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for Unity Universal RP is us3, but no region is published. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 208.100.246.176:28015.
How reliable is Unity Universal RP, and is it up?
You cannot join now: Unity Universal RP is offline, last seen 21 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 7 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Unity Universal RP sit?
Rust network protocol 2625 and build 151083 on Windows is what Unity Universal RP runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Unity Universal RP wipe, and how often?
There are too few wipes on record for Unity Universal RP to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 167 days 11 hours.
Player count
Where does Unity Universal RP place in the wider field of Rust servers?
Over the last seven days, Unity Universal RP has #15,913 for player hours, in the top 72% of all ranked servers.
What does the population on Unity Universal RP look like?
Unity Universal RP is offline at the moment; the last time it was seen was 21 days 13 hours ago.
Lists and filters
How should you read the tags on Unity Universal RP?
The game's browser takes its cue from the tags Unity Universal RP has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2625 (Protocol): The game protocol is 2625, so your game must match that version to join; cs151083 (Build): This runs on build 151083; ptrak (Networking): RakNet handles it, the game's default network layer; $rus3 (Region code): us3 is the region code this server uses; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Unity Universal RP?
Rust Server Score lists that include Unity Universal RP: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Unity Universal RP enforce, and what are its settings?
You will find no gather rate in the name of Unity Universal RP. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Unity Universal RP uses?
Unity Universal RP runs a procedural map, which the game generates.
Connecting
What is the way to join Unity Universal RP?
To connect, start Rust, press F1, and type client.connect 208.100.246.176:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$rus3,v2625,gmrust,cs151083,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max players10 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2625
ProtocolThe game protocol is 2625, so your game must match that version to join.
cs151083
BuildThis runs on build 151083.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus3
Region codeus3 is the region code this server uses.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).