On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#6,150top 28%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,150 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 1,867 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····WW
·W·····
·W·····
·······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Tue 13 OctTue 6 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 15:39 UTC16d ago
3
–
running
1
Tue 6 Oct, 14:53 UTC23d ago
2
✓ held half
7 days
0
Sun 4 Oct, 10:56 UTC25d ago
2
✓ held half
2.2 days
1
Sat 3 Oct, 22:57 UTC26d ago
2
–
0.5 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does The HIVE PVPVE Rust OPEN BETA Hungary sit?
You'll find no region listed by The HIVE PVPVE Rust OPEN BETA Hungary. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 208.115.206.147:28080.
Is The HIVE PVPVE Rust OPEN BETA Hungary up, and how steady is its uptime?
You can join now: The HIVE PVPVE Rust OPEN BETA Hungary is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. The first sighting by Rust Server Score was on 3 October 2026.
Does The HIVE PVPVE Rust OPEN BETA Hungary perform well?
The average over the last 48 hours was 84 server fps, and it never went below 64. At its peak, it held 151,473 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,260 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is The HIVE PVPVE Rust OPEN BETA Hungary running?
You will find The HIVE PVPVE Rust OPEN BETA Hungary on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does The HIVE PVPVE Rust OPEN BETA Hungary wipe, and how often?
There is no next wipe to predict on The HIVE PVPVE Rust OPEN BETA Hungary, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 16 days 11 hours.
What happens on The HIVE PVPVE Rust OPEN BETA Hungary when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 1 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does The HIVE PVPVE Rust OPEN BETA Hungary place in the wider field of Rust servers?
Over the last seven days, The HIVE PVPVE Rust OPEN BETA Hungary has #6,150 for player hours, in the top 28% of all ranked servers.
How many players does The HIVE PVPVE Rust OPEN BETA Hungary usually have?
The HIVE PVPVE Rust OPEN BETA Hungary is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Tags and filters
How should you read the tags on The HIVE PVPVE Rust OPEN BETA Hungary?
You'll see The HIVE PVPVE Rust OPEN BETA Hungary tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does The HIVE PVPVE Rust OPEN BETA Hungary appear in the Rust Server Score lists and filters?
These Rust Server Score lists count The HIVE PVPVE Rust OPEN BETA Hungary among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which rules does The HIVE PVPVE Rust OPEN BETA Hungary enforce, and what are its settings?
You will find no gather rate in the name of The HIVE PVPVE Rust OPEN BETA Hungary. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
The HIVE PVPVE Rust OPEN BETA Hungary runs which map?
The game generates the procedural map on The HIVE PVPVE Rust OPEN BETA Hungary at size 5,000 with seed 1356798757. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join The HIVE PVPVE Rust OPEN BETA Hungary?
To connect, start Rust, press F1, and type client.connect 208.115.206.147:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).