Skip to the page
Every Rust server graded on real, live numbers. 63,710 players on the roll · 11,765 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 208.52.152.91:28031
Name of server

Rust Server

RegisterPresentOnline
Region–
Address208.52.152.91:28031
Last checked9m ago
monthly wipes pve
Launch Rust and join
Overall grade

Steady

69 out of 100, the average of 6 subjects

On the class lists: C (63), with population over 48 hours and no performance mark.

Players now 1/ 40 2% full
7-day average0peak 1
Rank#7,285top 33%
Last wipe1d agomonthly schedule
Next wipe5d 20hMon 2 Nov, 18:52 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 67/ 100 Working its way up from the back of the class: #7,285 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 7,945 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0003:0012:0021:00Wiped Mon 26 Oct, 18:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608023:0008:0017:0003:0012:0021:00Wiped Mon 26 Oct, 18:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 18:52 UTC, in 5d 20h. Every Monday at 18:52 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak0players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  • 5d 20hMon 2 Nov, 18:52 UTC
  • 8d 20hThu 5 Nov, 19:00 UTCFW
  • 12d 20hMon 9 Nov, 18:52 UTC
  • 19d 20hMon 16 Nov, 18:52 UTC
  • 26d 20hMon 23 Nov, 18:52 UTC
  • 33d 20hMon 30 Nov, 18:52 UTC
  • 36d 20hThu 3 Dec, 19:00 UTCFW
  • 40d 20hMon 7 Dec, 18:52 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:52 UTC1d ago – – running 0
Mon 19 Oct, 18:52 UTC8d ago 0 – 7 days 0
Mon 12 Oct, 18:52 UTC15d ago 0 – 7 days 0
Mon 5 Oct, 18:52 UTC22d ago 0 – 7 days 0
Fri 2 Oct, 05:15 UTC25d ago 1 halved by day 2 3.6 days 0
Mon 28 Sep, 18:52 UTC29d ago 2 held half 3.4 days 0
Mon 21 Sep, 18:52 UTC36d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 51 on average
65 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
38 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 33 on average
35 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
4 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
26 / 150
JP RustPvE kokuu Server No kill No raid beeginner
EA · groups of 8+ · monthly · 17 on average
1 / 200

Quick answers

from the figures on this page

Server facts

Which region is Rust Server based in?

Rust Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 208.52.152.91:28031.

Is Rust Server up, and how steady is its uptime?

The server is up: Rust Server is online now. According to its reported uptime, the last restart was about 8 hours ago. It was up 150 of 168 hours over the last 7 full days, which is 89% of the time. On 15 September 2026, Rust Server Score saw it for the first time.

How well does Rust Server run?

It averaged 60 server fps over the last 48 hours, with a low of 60. Buildings, deployables and everything else in the world added up to as many as 19,380 entities. Up to 1,090 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does Rust Server sit?

You will find Rust Server on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Rust Server wipe its map?

Wipes come every Monday at 18:52 UTC on Rust Server. Expect the next wipe on Monday 2 November at 18:52 UTC. It has been running its current world for 27 hours. Its tags list a monthly wipe schedule.

What happens on Rust Server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Population

Where does Rust Server place in the wider field of Rust servers?

In the top 33% of all ranked servers, Rust Server sits at #7,285 for player hours over the last seven days.

Is Rust Server a busy server?

With 40 slots available, Rust Server currently has 1 players. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 23:00 UTC, with 1 players.

Lists and filters

What do Rust Server's tags stand for?

The game's browser takes its cue from the tags Rust Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts10 (Group limit): No team may go above 10; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Rust Server?

Rust Server Score lists that include Rust Server: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server rules

How is Rust Server set up, and what rules does it keep?

Nothing in the name of Rust Server states a gather rate. You can play in groups of up to 10 players. It runs pve, no PvP between players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Rust Server runs which map?

A procedural map of size 2,000 and seed 495173437, generated by the game, is what Rust Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to Rust Server?

Enter client.connect 208.52.152.91:28031 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players The server holds 40 slots.
ts10
Group limit No team may go above 10.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.