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Every Rust server graded on real, live numbers. 45,438 players on the roll · 11,634 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 208.88.69.27:28751
Name of server

osmium dev player (local)

RegisterAbsentOffline
Region–
Address208.88.69.27:28751
Last checked9d ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 2 subjects

Players now 4/ 4 100% full
7-day average0peak –
Rank#9,959top 45%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 55/ 100 Working its way up from the back of the class: #9,959 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 789 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from D to C−.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
145 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
76 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
34 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is osmium dev player (local)?

No region is published for osmium dev player (local). The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 208.88.69.27:28751.

How reliable is osmium dev player (local), and is it up?

You cannot join now: osmium dev player (local) is offline, last seen 9 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 19 October 2026.

What Rust version is osmium dev player (local) on?

Rust network protocol 2634 and build 167231 on Linux is what osmium dev player (local) runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does osmium dev player (local) wipe its map?

The record holds too few of osmium dev player (local)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 9 days 5 hours have passed since this world was made.

Player numbers

Where does osmium dev player (local) sit among Rust servers?

Over the last seven days, osmium dev player (local) has #9,959 for player hours, in the top 45% of all ranked servers.

How many players does osmium dev player (local) usually have?

It has been 9 days 4 hours since osmium dev player (local) was last seen, and it is offline right now.

Lists and filters

How should you read the tags on osmium dev player (local)?

The game's browser takes its cue from the tags osmium dev player (local) has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): Its slot count is 4; ts20 (Group limit): No team may go above 20; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature osmium dev player (local)?

Rust Server Score lists that include osmium dev player (local): Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on osmium dev player (local)?

You will find no gather rate in the name of osmium dev player (local). A group here can reach 20 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on osmium dev player (local)?

The game generates a procedural map for osmium dev player (local).

Connecting

How should you connect to osmium dev player (local)?

Enter client.connect 208.88.69.27:28751 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts20,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp4
Max players Its slot count is 4.
ts20
Group limit No team may go above 20.
v2634
Protocol Join only if your game runs protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.