Working its way up from the back of the class: #15,281 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 160 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 04:23 UTC10d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does osmium dev extrasfull (local) sit?
osmium dev extrasfull (local) leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 208.88.69.27:28771 is the address to use.
Is osmium dev extrasfull (local) up, and how steady is its uptime?
You cannot join now: osmium dev extrasfull (local) is offline, last seen 10 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 19 October 2026.
Which Rust version is osmium dev extrasfull (local) running?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev extrasfull (local) runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does osmium dev extrasfull (local) reset?
osmium dev extrasfull (local) has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 10 days 3 hours have passed since this world was made.
What happens on osmium dev extrasfull (local) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does osmium dev extrasfull (local) sit among Rust servers?
In the top 69% of all ranked servers, osmium dev extrasfull (local) sits at #15,281 for player hours over the last seven days.
Is osmium dev extrasfull (local) a busy server?
It has been 10 days 3 hours since osmium dev extrasfull (local) was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on osmium dev extrasfull (local)?
The game's browser takes its cue from the tags osmium dev extrasfull (local) has set: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Its slot count is 4; ts20 (Group limit): A team can hold 20 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): This runs on build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature osmium dev extrasfull (local)?
Rust Server Score lists that include osmium dev extrasfull (local): Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on osmium dev extrasfull (local)?
You will find no gather rate in the name of osmium dev extrasfull (local). The limit for a group is 20 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
osmium dev extrasfull (local) runs which map?
A procedural map, generated by the game, is what osmium dev extrasfull (local) runs.
Connecting
What is the way to join osmium dev extrasfull (local)?
To connect, start Rust, press F1, and type client.connect 208.88.69.27:28771. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp4,ptrak,$r?,v2634,gmrust,cs167231,ts20,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp4
Max playersIts slot count is 4.
ts20
Group limitA team can hold 20 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildThis runs on build 167231.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).