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Every Rust server graded on real, live numbers. 69,961 players on the roll · 11,800 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 208.88.69.27:28800
Name of server

osmium dev w9-oxide (local)

RegisterAbsentOffline
Region–
Address208.88.69.27:28800
Last checked6d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 2 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 4 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 4 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,348 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:29 UTC6d ago 0 – running 0
Thu 22 Oct, 04:14 UTC6d ago 0 – 0.6 days 0
Thu 8 Oct, 03:23 UTC20d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
93 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Server facts

In what location does osmium dev w9-oxide (local) sit?

osmium dev w9-oxide (local) leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 208.88.69.27:28800.

How dependable is osmium dev w9-oxide (local), and is it online at the moment?

The server is down: osmium dev w9-oxide (local) is offline now, with the last sighting 6 days 3 hours ago. For the last 7 full days, it was up 2 of 168 hours, or 1% of the time. The first sighting by Rust Server Score was on 8 October 2026.

On what Rust version does osmium dev w9-oxide (local) sit?

You will find osmium dev w9-oxide (local) on Rust network protocol 2634 and build 167058, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does osmium dev w9-oxide (local) reset?

osmium dev w9-oxide (local) wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 3 hours have passed since this world was made.

What happens on osmium dev w9-oxide (local) when wipe day arrives?

The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.

Population

What position does osmium dev w9-oxide (local) hold in the rankings?

In the top 69% of all ranked servers, osmium dev w9-oxide (local) sits at #15,348 for player hours over the last seven days.

How many players does osmium dev w9-oxide (local) usually have?

osmium dev w9-oxide (local) is offline at the moment; the last time it was seen was 6 days 3 hours ago. Over the past seven days, the average player count was 0.

Tags

What is meant by the tags on osmium dev w9-oxide (local)?

You'll see osmium dev w9-oxide (local) tagged with gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Its slot count is 4; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does osmium dev w9-oxide (local) appear in the Rust Server Score lists and filters?

These Rust Server Score lists count osmium dev w9-oxide (local) among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which rules does osmium dev w9-oxide (local) enforce, and what are its settings?

The name of osmium dev w9-oxide (local) gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

osmium dev w9-oxide (local) runs which map?

The game generates a procedural map for osmium dev w9-oxide (local).

Getting in

How do you get onto osmium dev w9-oxide (local)?

To connect, start Rust, press F1, and type client.connect 208.88.69.27:28800. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Its slot count is 4.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.