On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 40% full
7-day average0peak –
Rank#15,344top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 4 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 171 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap4.8 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 22 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:59 UTC6d ago
0
–
running
0
Sat 17 Oct, 23:07 UTC11d ago
0
–
4.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is osmium dev rustedit-check (local) based in?
You'll find no region listed by osmium dev rustedit-check (local). Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 208.88.69.27:28851.
Is osmium dev rustedit-check (local) up, and how steady is its uptime?
You cannot join now: osmium dev rustedit-check (local) is offline, last seen 6 days 4 hours ago. For the last 7 full days, it was up 1 of 168 hours, or 1% of the time. The first sighting by Rust Server Score was on 17 October 2026.
On what Rust version does osmium dev rustedit-check (local) sit?
You will find osmium dev rustedit-check (local) on Rust network protocol 2634 and build 167231, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does osmium dev rustedit-check (local) wipe its map?
There are too few wipes on record for osmium dev rustedit-check (local) to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 days 4 hours.
What should you expect from wipe day on osmium dev rustedit-check (local)?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 1 hours after it began.
Player count
Where does osmium dev rustedit-check (local) place in the wider field of Rust servers?
Over the last seven days, osmium dev rustedit-check (local) has #15,344 for player hours, in the top 69% of all ranked servers.
Is osmium dev rustedit-check (local) a busy server?
It has been 6 days 4 hours since osmium dev rustedit-check (local) was last seen, and it is offline right now. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on osmium dev rustedit-check (local)?
gmrust (Game mode): Rust survival, played by the standard rules; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; osmium (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags osmium dev rustedit-check (local) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show osmium dev rustedit-check (local)?
These Rust Server Score lists count osmium dev rustedit-check (local) among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which rules does osmium dev rustedit-check (local) enforce, and what are its settings?
You will find no gather rate in the name of osmium dev rustedit-check (local). The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How do you get onto osmium dev rustedit-check (local)?
To connect, start Rust, press F1, and type client.connect 208.88.69.27:28851. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium
Game
gmrust
Game modeRust survival, played by the standard rules.
mp4
Max playersThe server holds 4 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
osmium
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).