On the class lists: F (26), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,344top 69% · #1522 in NA
Last wipe26d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
25/ 100
F
Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours
75/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 171 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:48 UTCFW27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?
In North America, according to its own listing, sits [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 209.126.2.184:28033.
How reliable is [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection, and is it up?
You cannot join now: [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection is offline, last seen 36 hours ago. About 22 hours ago, it restarted, based on the uptime it reports. It was up 156 of 168 hours over the last 7 full days, which is 93% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection perform well?
It averaged 45 server fps over the last 48 hours, with a low of 45. Buildings, deployables and everything else in the world added up to as many as 34,179 entities. Memory use reached up to 3,079 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection sit?
Rust network protocol 2635 and build 168909 on Linux is what [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection wipe its map?
The force wipe each month is the only wipe [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 26 days 23 hours. Its tags record that it wipes monthly.
What happens on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection place in the wider field of Rust servers?
Over the last seven days, [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection has #15,344 for player hours, in the top 69% of all ranked servers and #1,522 in North America. In the trio group, it ranks #526.
How many players does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection usually have?
It has been 36 hours since [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection was last seen, and it is offline right now. A seven-day average of 0 players applies here.
Lists and filters
How should you read the tags on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?
The game's browser takes its cue from the tags [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection: Rust tutorial servers, graded, 5x Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust servers with a trio group limit and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 5x.
Map and rules
What settings and rules apply on [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?
[US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection sets gather at 5x, as its name suggests. The cap on group size is 3 players (trio). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection uses?
A procedural map of size 3,500 and seed 1337, generated by the game, is what [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
What is the way to join [US] Building Universe - 5X|PVP|PVE|Plot Cliaming|Protection?
Enter client.connect 209.126.2.184:28033 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts3
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (B); population is the one to work on (F).