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Every Rust server graded on real, live numbers. 99,188 players on the roll · 11,854 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 173.214.174.18:25590
Name of server

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!

RegisterPresentOnline
RegionNA
Address173.214.174.18:25590
Last checked10m ago
monthly wipes vanillamoddedcarbonpremium
Launch Rust and join
Overall grade

Getting there

57 out of 100, the average of 5 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 1/ 200 0% full
7-day average1peak 4
Rank#2,992top 13% · #499 in NA
Last wipe26d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours 87/ 100 Holds a respectable place: #2,992 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 56/ 100 Slows down under load at times: 34 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 250 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:47 UTC26d ago 3 – running 1
Fri 2 Oct, 19:58 UTC27d ago 3 – 0.5 days 2
Thu 1 Oct, 18:16 UTC FW28d ago 2 – 1.1 days 1
Wed 30 Sep, 06:19 UTC29d ago 5 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
4 / 200
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
1 / 100
132 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 13 on average
19 / 150
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
2 / 125
[NA] Echo Rust - Sandbox
NA · groups of 32+ · weekly · 2 on average
2 / 50

Quick answers

from the figures on this page

About the server

Which region is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! based in?

The NA tag on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 173.214.174.18:25590 is the address to use.

How dependable is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, and is it online at the moment?

Right now, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is online. According to its reported uptime, the last restart was about 3 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! smooth to play on?

It never fell below 9 server fps in the last 48 hours, averaging 34. Buildings, deployables and everything else in the world added up to as many as 170,706 entities. At its highest, it used 6,133 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit?

The server TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! reset?

The force wipe each month is the only wipe TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 13 hours have passed since this world was made. The tags show a monthly wipe schedule.

What should you expect from wipe day on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 34 hours into the latest wipe.

Player count

Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit among Rust servers?

Over the last seven days, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! has #2,992 for player hours, in the top 13% of all ranked servers and #499 in North America.

How many players does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! usually have?

With 200 slots available, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! currently has 1 players. The seven-day average is 1 players, with a peak of 4. The highest average in the last 48 hours came at 00:00 UTC, with 3 players.

Lists and filters

How should you read the tags on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

You'll see TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Rust's premium status is required to join; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! appear in the Rust Server Score lists and filters?

These Rust Server Score lists count TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! among them: Modded Rust servers, graded, Rust build and creative servers, Rust zombie servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

What settings and rules apply on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

The name of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! gives no gather rate. You can play in groups of up to 16 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! uses?

The game generates the procedural map on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! at size 4,250 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Getting in

How should you connect to TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

Enter client.connect 173.214.174.18:25590 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Rust's premium status is required to join.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^q,gmrust,cs168909,^q,ts16

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players The server holds 200 slots.
ts16
Group limit A team can hold 16 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.
^q
Premium Rust's premium status is required to join.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.