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Every Rust server graded on real, live numbers. 58,600 players on the roll · 11,758 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 24.136.4.198:28015
Name of server

Together We Rust | Build Server

RegisterPresentOnline
RegionNA
Address24.136.4.198:28015
Last checked10m ago
moddedoxide
Launch Rust and join Website
Overall grade

Steady

69 out of 100, the average of 5 subjects

On the class lists: C (61), with population over 48 hours and no performance mark.

Players now 4/ 125 3% full
7-day average2peak 8
Rank#1,985top 9% · #306 in NA
Last wipe27d agono schedule published
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 2 of 125 on average. Plenty of space to grow.
Standingrank on player hours 91/ 100 Well up the rankings: #1,985 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 135 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 56/ 100 Moving up: up 249 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW27d ago 7 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
188 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 12 on average
22 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
13 / 200
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
3 / 100
[NA] Echo Rust - Sandbox
NA · groups of 32+ · weekly · 2 on average
3 / 50
RustPlay Building And Base Defense Testing Server
NA · groups of 8+ · 1 on average
0 / 200

Quick answers

from the figures on this page

About the server

In what location does Together We Rust | Build Server sit?

In North America, according to its own listing, sits Together We Rust | Build Server, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 24.136.4.198:28015 is the address to use.

How dependable is Together We Rust | Build Server, and is it online at the moment?

You can join now: Together We Rust | Build Server is online. The uptime it reports puts the last restart at about 2 days 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

How well does Together We Rust | Build Server run?

It never fell below 90 server fps in the last 48 hours, averaging 135. At its peak, it held 169,431 entities, including buildings, deployables and all else in the world. At its highest, it used 5,090 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Together We Rust | Build Server on?

Rust network protocol 2635 and build 168909 on Windows is what Together We Rust | Build Server runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Together We Rust | Build Server wipe, and how often?

Once a month, Together We Rust | Build Server wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 2 hours have passed since this world was made.

What should you expect from wipe day on Together We Rust | Build Server?

The average peak on its recent wipes was 7 players. 34 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does Together We Rust | Build Server hold in the rankings?

Over the last seven days, Together We Rust | Build Server has #1,985 for player hours, in the top 9% of all ranked servers and #306 in North America.

Is Together We Rust | Build Server a busy server?

Together We Rust | Build Server is showing 4 players right now, with 125 slots in total. The seven-day average is 2 players, with a peak of 8. The highest average in the last 48 hours came at 22:00 UTC, with 5 players.

Tags

What is meant by the tags on Together We Rust | Build Server?

gmvanilla (Game mode): You play vanilla survival here; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^r (Roleplay): This server is for roleplay; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America are the tags Together We Rust | Build Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who is behind Together We Rust | Build Server?

The togetherwerust.com hostname from Together We Rust | Build Server is not used by any other tracked server.

Which Rust Server Score filters and lists feature Together We Rust | Build Server?

Rust Server Score lists that include Together We Rust | Build Server: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded, Roleplay servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Together We Rust | Build Server?

You will find no gather rate in the name of Together We Rust | Build Server. With no change from the game default, groups take up to 8 players. It runs build & creative, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Together We Rust | Build Server runs which map?

Together We Rust | Build Server runs a game-generated procedural map at size 4,250, seed 845992178. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto Together We Rust | Build Server?

Enter client.connect 24.136.4.198:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/Xph6ycHG9q.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^r,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp125
Max players The server holds 125 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Gameplay

^r
Roleplay This server is for roleplay.
^c
Creative No gathering here: it is a sandbox where you build what you want.
^k
Build server Use it to plan and practise base builds.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.