On the class lists: C (64), with population over 48 hours and no performance mark.
Players now14/ 1509% full
7-day average12peak 35
Rank#844top 4%
Last wipe25d agono schedule published
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 12 of 150 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #844 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 83 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.
The force wipe · high confidence
wipe-day peak27players, last three wipes
Coming wipes
9d 1hThu 5 Nov, 19:00 UTCFW
37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 33 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:27 UTCFW25d ago
27
–
running
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Intoxicated US Sandbox - Creative | Build | Noclip?
The name of Intoxicated US Sandbox - Creative | Build | Noclip points to North America even though no region tag is published, and the region code is ca2. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 8.26.94.147:27161.
How dependable is Intoxicated US Sandbox - Creative | Build | Noclip, and is it online at the moment?
Right now, Intoxicated US Sandbox - Creative | Build | Noclip is online. The uptime it reports puts the last restart at about 2 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does Intoxicated US Sandbox - Creative | Build | Noclip run?
The average over the last 48 hours was 256 server fps, and it never went below 254. Buildings, deployables and everything else in the world added up to as many as 36,631 entities. Up to 4,325 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Intoxicated US Sandbox - Creative | Build | Noclip on?
You will find Intoxicated US Sandbox - Creative | Build | Noclip on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Intoxicated US Sandbox - Creative | Build | Noclip wipe its map?
Once a month, Intoxicated US Sandbox - Creative | Build | Noclip wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 25 days 22 hours.
What happens on Intoxicated US Sandbox - Creative | Build | Noclip when wipe day arrives?
Across its recent wipes, the busiest moments averaged 27 players. 33 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Intoxicated US Sandbox - Creative | Build | Noclip sit among Rust servers?
Over the last seven days, Intoxicated US Sandbox - Creative | Build | Noclip has #844 for player hours, in the top 4% of all ranked servers.
What does the population on Intoxicated US Sandbox - Creative | Build | Noclip look like?
Right now, 14 players are on Intoxicated US Sandbox - Creative | Build | Noclip, which has 150 slots. Averaging 12 players over seven days, it peaked at 35. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 24 players.
Lists and filters
What do Intoxicated US Sandbox - Creative | Build | Noclip's tags stand for?
You'll see Intoxicated US Sandbox - Creative | Build | Noclip tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): Its slot count is 150; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptnone (Networking): This server uses 'none' as its network layer; $rca2 (Region code): Region code: ca2; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Intoxicated US Sandbox - Creative | Build | Noclip appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Intoxicated US Sandbox - Creative | Build | Noclip: Modded Rust servers, graded, Official Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Rules and settings
What settings and rules apply on Intoxicated US Sandbox - Creative | Build | Noclip?
Nothing in the name of Intoxicated US Sandbox - Creative | Build | Noclip states a gather rate. The group limit stays at the game's default of 8 players. It runs build & creative, no gathering: sandbox building instead. Rust lists it in the Official tab in game. The server runs Valve's anti-cheat, VAC.
Which map is in play on Intoxicated US Sandbox - Creative | Build | Noclip?
A custom map of size 5,650 is in use on Intoxicated US Sandbox - Creative | Build | Noclip, and its published file can be downloaded from this page.
How to join
How do you get onto Intoxicated US Sandbox - Creative | Build | Noclip?
To connect, start Rust, press F1, and type client.connect 8.26.94.147:27161. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/ChTFh5w.
Server tags
what each one means
Published asgmrust,ptnone,cs168909,$rca2,ts8,^z,^c,^k,rustmaps,mp150,v2635,stok,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersIts slot count is 150.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptnone
NetworkingThis server uses 'none' as its network layer.
$rca2
Region codeRegion code: ca2.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverDesign and practise your bases here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).