On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#4,466top 20% · #757 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,466 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 117 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 17 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 41% in NA, and #241 of the duo servers (top 57%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:30 UTCFW27d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RustyBrawls | CAN | Solo/Duo based in?
You'll see RustyBrawls | CAN | Solo/Duo listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 209.89.169.161:28060.
Is RustyBrawls | CAN | Solo/Duo up, and how steady is its uptime?
You can join now: RustyBrawls | CAN | Solo/Duo is online. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does RustyBrawls | CAN | Solo/Duo perform well?
It never fell below 109 server fps in the last 48 hours, averaging 117. Buildings, deployables and everything else in the world added up to as many as 58,324 entities. Up to 2,288 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is RustyBrawls | CAN | Solo/Duo on?
Rust network protocol 2635 and build 168909 on Linux is what RustyBrawls | CAN | Solo/Duo runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does RustyBrawls | CAN | Solo/Duo reset?
RustyBrawls | CAN | Solo/Duo wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 9 hours. The tags show a monthly wipe schedule.
What happens on RustyBrawls | CAN | Solo/Duo when wipe day arrives?
The average peak on its recent wipes was 4 players. The crowd on the latest wipe was largest 29 hours after it began.
Player count
What position does RustyBrawls | CAN | Solo/Duo hold in the rankings?
In North America, RustyBrawls | CAN | Solo/Duo is #757, and overall it is #4,466 on player hours over the last seven days, in the top 20% of all ranked servers. In the duo group, it ranks #241.
What does the population on RustyBrawls | CAN | Solo/Duo look like?
With 100 slots available, RustyBrawls | CAN | Solo/Duo currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 2 players.
Tags
What do RustyBrawls | CAN | Solo/Duo's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts2 (Group limit): No team may go above 2; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): You will find it under North America in the browser are the tags RustyBrawls | CAN | Solo/Duo publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature RustyBrawls | CAN | Solo/Duo?
Rust Server Score lists that include RustyBrawls | CAN | Solo/Duo: Duo servers, marked like a report, Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Map and rules
How is RustyBrawls | CAN | Solo/Duo set up, and what rules does it keep?
You will find no gather rate in the name of RustyBrawls | CAN | Solo/Duo. You can have up to 2 players in a group (duo). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You need Rust's premium status to get in. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RustyBrawls | CAN | Solo/Duo?
A procedural map of size 3,200 and seed 1, generated by the game, is what RustyBrawls | CAN | Solo/Duo runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto RustyBrawls | CAN | Solo/Duo?
Enter client.connect 209.89.169.161:28060 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in. The website for this server is https://discord.com/invite/HWYQtdtGPd.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,^q,ts2,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts2
Group limitNo team may go above 2.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxidePlugin framework: Oxide (uMod).
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).