On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,318top 69%
Last wipe201d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,318 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 82 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 193 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
With region code au1, JP Lucacy Labo has no region tag but a name that points to Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 210.131.214.10:28015.
How reliable is JP Lucacy Labo, and is it up?
The server is up: JP Lucacy Labo is online now. The uptime it reports puts the last restart at about 15 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does JP Lucacy Labo run?
The average over the last 48 hours was 82 server fps, and it never went below 49. Buildings, deployables and everything else in the world added up to as many as 145,946 entities. Memory use reached up to 4,399 MB. Players feel lag when fps drops and entities pile up.
What Rust version is JP Lucacy Labo on?
The server JP Lucacy Labo is on Rust network protocol 2623 and build 147776 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does JP Lucacy Labo wipe, and how often?
There are too few wipes on record for JP Lucacy Labo to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 201 days 21 hours.
Population
What position does JP Lucacy Labo hold in the rankings?
In the top 69% of all ranked servers, JP Lucacy Labo sits at #15,318 for player hours over the last seven days.
What does the population on JP Lucacy Labo look like?
JP Lucacy Labo is showing 0 players right now, with 50 slots in total. A seven-day average of 0 players applies here.
Tags and filters
What do JP Lucacy Labo's tags stand for?
The game's browser takes its cue from the tags JP Lucacy Labo has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2623 (Protocol): The game protocol is 2623, so your game must match that version to join; cs147776 (Build): This runs on build 147776; ptrak (Networking): The network layer is RakNet, standard for the game; $rau1 (Region code): It is filed under the region code au1; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show JP Lucacy Labo?
Rust Server Score lists that include JP Lucacy Labo: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is JP Lucacy Labo set up, and what rules does it keep?
You will find no gather rate in the name of JP Lucacy Labo. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map JP Lucacy Labo uses?
A procedural map of size 5,000 and seed 5800, generated by the game, is what JP Lucacy Labo runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join JP Lucacy Labo?
To connect, start Rust, press F1, and type client.connect 210.131.214.10:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rau1,v2623,gmrust,cs147776,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2623
ProtocolThe game protocol is 2623, so your game must match that version to join.
cs147776
BuildThis runs on build 147776.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rau1
Region codeIt is filed under the region code au1.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).