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Every Rust server graded on real, live numbers. 77,657 players on the roll · 11,837 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 212.112.119.248:28015
Name of server

BastionDEV [RELEASE]

RegisterAbsentOffline
Region–
Address212.112.119.248:28015
Last checked28d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,222top 64%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 36/ 100 Working its way up from the back of the class: #15,222 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 48/ 100 Slipped a little: down 583 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
44 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
268 / 700

Quick answers

from the figures on this page

About the server

In what location does BastionDEV [RELEASE] sit?

BastionDEV [RELEASE] leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 212.112.119.248:28015.

How reliable is BastionDEV [RELEASE], and is it up?

The server is down: BastionDEV [RELEASE] is offline now, with the last sighting 28 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 1 October 2026, Rust Server Score saw it for the first time.

Which Rust version is BastionDEV [RELEASE] running?

The server BastionDEV [RELEASE] is on Rust network protocol 2634 and build 166462 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does BastionDEV [RELEASE] reset?

There are too few wipes on record for BastionDEV [RELEASE] to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 28 days 5 hours.

Player numbers

Where does BastionDEV [RELEASE] place in the wider field of Rust servers?

In the top 64% of all ranked servers, BastionDEV [RELEASE] sits at #15,222 for player hours over the last seven days.

How many players does BastionDEV [RELEASE] usually have?

The last sighting of BastionDEV [RELEASE] was 28 days 4 hours ago, and it is offline right now.

Lists and filters

What do BastionDEV [RELEASE]'s tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166462 (Build): This runs on build 166462; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags BastionDEV [RELEASE] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does BastionDEV [RELEASE] appear in the Rust Server Score lists and filters?

Rust Server Score lists that include BastionDEV [RELEASE]: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which rules does BastionDEV [RELEASE] enforce, and what are its settings?

Nothing in the name of BastionDEV [RELEASE] states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.

Which map is in play on BastionDEV [RELEASE]?

A procedural map, generated by the game, is what BastionDEV [RELEASE] runs.

How to join

How do you get onto BastionDEV [RELEASE]?

Enter client.connect 212.112.119.248:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166462,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166462
Build This runs on build 166462.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.