Working its way up from the back of the class: #16,173 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 10,307 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #505 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap2.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 20 SepThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 20 Sep, 15:48 UTC38d ago
1
–
running
0
Thu 17 Sep, 20:24 UTC41d ago
1
✓ held half
2.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for RustGOODServer. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 212.22.92.25:28014 is the address to use.
How reliable is RustGOODServer, and is it up?
You cannot join now: RustGOODServer is offline, last seen 33 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does RustGOODServer sit?
Rust network protocol 2633 and build 162929 on Windows is what RustGOODServer runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does RustGOODServer wipe its map?
RustGOODServer has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 38 days 7 hours.
What should you expect from wipe day on RustGOODServer?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 2 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does RustGOODServer sit among Rust servers?
Over the last seven days, RustGOODServer has #16,173 for player hours, in the top 71% of all ranked servers. It comes #505 among servers in the trio group.
What does the population on RustGOODServer look like?
The last sighting of RustGOODServer was 33 days 20 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on RustGOODServer?
You'll see RustGOODServer tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts3 (Group limit): No team may go above 3; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): This runs on build 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RustGOODServer appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustGOODServer among them: Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Rules and settings
Which rules does RustGOODServer enforce, and what are its settings?
You will find no gather rate in the name of RustGOODServer. The cap on group size is 3 players (trio). It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
RustGOODServer runs which map?
RustGOODServer runs a game-generated procedural map at size 4,300, seed 3941660740. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto RustGOODServer?
Enter client.connect 212.22.92.25:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs162929,ts3,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts3
Group limitNo team may go above 3.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildThis runs on build 162929.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).