On the class lists: B (76), with population over 48 hours and no performance mark.
Players now35/ 10035% full
7-day average36peak 77
Rank#468top 2%
Last wipe26d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
36/ 100
F
Room for more players: 36 of 100 on average.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #468 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 66 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 12 places this week. Nothing a good wipe can't fix.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
usual gap12.8 daysbetween real wipes
wipe-day peak22players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 40, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 16:08 UTC26d ago
40
–
running
35
Sat 19 Sep, 19:57 UTC39d ago
3
✓ held half
12.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 8+ · 1e+06x · weekly · 10 on average
7 / 200
Quick answers
from the figures on this page
Server details
In what location does BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT sit?
No region is published for BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 212.22.92.25:28024.
Is BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT up, and how steady is its uptime?
You can join now: BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT is online. The uptime it reports puts the last restart at about 9 days 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT smooth to play on?
It never fell below 66 server fps in the last 48 hours, averaging 66. At its peak, it held 36,273 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,009 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT running?
Rust network protocol 2634 and build 166586 on Windows is what BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT wipe, and how often?
BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 10 hours. Its tags record that it wipes monthly.
What happens on BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT when wipe day arrives?
Across its recent wipes, the busiest moments averaged 22 players. Peak numbers came 3 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT sit among Rust servers?
In the top 2% of all ranked servers, BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT sits at #468 for player hours over the last seven days.
What does the population on BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT look like?
With 100 slots available, BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT currently has 35 players. Averaging 36 players over seven days, it peaked at 77. The highest average in the last 48 hours came at 03:00 UTC, with 35 players.
Tags
What do BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT's tags stand for?
You'll see BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): This runs on build 166586; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT?
These Rust Server Score lists count BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT among them: Rust servers above 10x gather rate, Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x; Players now: At least 10; Average players: 25+ on average.
Rules and settings
How is BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT set up, and what rules does it keep?
The name of BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT points to a 1e+09x gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT?
BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT runs a game-generated procedural map at size 2,900, seed 1605290779. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT?
Enter client.connect 212.22.92.25:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,gmrust,cs166586,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166586
BuildThis runs on build 166586.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).