A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 387 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 50+ · 2x · monthly · 350 on average
40 / 150
Quick answers
from the figures on this page
About the server
In what location does HYDRA MAIN | X1.5 | NOLIMIT sit?
No region is published for HYDRA MAIN | X1.5 | NOLIMIT. Rust Server Score takes the server's word for its location and does not trace the hardware. 212.22.93.190:28024 is the address to use.
Is HYDRA MAIN | X1.5 | NOLIMIT up, and how steady is its uptime?
You can join now: HYDRA MAIN | X1.5 | NOLIMIT is online. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 1 October 2026.
On what Rust version does HYDRA MAIN | X1.5 | NOLIMIT sit?
Rust network protocol 2634 and build 166494 on Windows is what HYDRA MAIN | X1.5 | NOLIMIT runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does HYDRA MAIN | X1.5 | NOLIMIT wipe its map?
The estimate for HYDRA MAIN | X1.5 | NOLIMIT's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 9 hours. Its tags list a monthly wipe schedule.
Player count
Where does HYDRA MAIN | X1.5 | NOLIMIT sit among Rust servers?
In the top 69% of all ranked servers, HYDRA MAIN | X1.5 | NOLIMIT sits at #15,349 for player hours over the last seven days.
Is HYDRA MAIN | X1.5 | NOLIMIT a busy server?
Right now, 0 players are on HYDRA MAIN | X1.5 | NOLIMIT, which has 1 slots. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on HYDRA MAIN | X1.5 | NOLIMIT?
You'll see HYDRA MAIN | X1.5 | NOLIMIT tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): The server holds 1 slots; ts1000 (Group limit): A team can hold 1000 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show HYDRA MAIN | X1.5 | NOLIMIT?
Rust Server Score lists that include HYDRA MAIN | X1.5 | NOLIMIT: 1.5x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1.5x.
Map and rules
What settings and rules apply on HYDRA MAIN | X1.5 | NOLIMIT?
The name of HYDRA MAIN | X1.5 | NOLIMIT points to a 1.5x gather rate. A group here can reach 1000 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
HYDRA MAIN | X1.5 | NOLIMIT runs which map?
A procedural map, generated by the game, is what HYDRA MAIN | X1.5 | NOLIMIT runs.
How to join
How should you connect to HYDRA MAIN | X1.5 | NOLIMIT?
To connect, start Rust, press F1, and type client.connect 212.22.93.190:28024. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166494,ts1000
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1
Max playersThe server holds 1 slots.
ts1000
Group limitA team can hold 1000 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).