On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 250% full
7-day average1peak 4
Rank#3,893top 18%
Last wipe5d agoweekly schedule
Next wipe1d 19hThu 29 Oct, 18:26 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 25 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,893 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe
60/ 100
C
Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 5 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····WW·
·W··W··
W····W·
···W···
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:26 UTC, in 1d 19h.
Its weekly schedule tag · low confidence
usual gap3.2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak5players, last three wipes
crowd held60%else halves by day 1
Coming wipes
1d 19hThu 29 Oct, 18:26 UTC
8d 20hThu 5 Nov, 19:00 UTCFW
15d 19hThu 12 Nov, 18:26 UTC
22d 19hThu 19 Nov, 18:26 UTC
29d 19hThu 26 Nov, 18:26 UTC
36d 20hThu 3 Dec, 19:00 UTCFW
43d 19hThu 10 Dec, 18:26 UTC
The first 48 hours of its last wipes
Thu 22 OctSat 17 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:26 UTC5d ago
4
–
running
0
Sat 17 Oct, 14:55 UTC10d ago
8
halved by day 1
5.1 days
1
Mon 12 Oct, 18:10 UTC15d ago
3
✓ held half
4.9 days
2
Fri 9 Oct, 16:00 UTC18d ago
4
✓ held half
3.1 days
0
Tue 6 Oct, 14:14 UTC21d ago
3
✓ held half
3.1 days
1
Sat 3 Oct, 07:27 UTC24d ago
4
halved by day 1
3.3 days
0
Fri 2 Oct, 21:00 UTC25d ago
4
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 126 on average
26 / 100
Quick answers
from the figures on this page
Server facts
Where in the world is [RU] RM X2 - MAIN | WIPE 22.10?
You won't find a region tag on [RU] RM X2 - MAIN | WIPE 22.10, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 212.22.93.196:28034 is the address to use.
How reliable is [RU] RM X2 - MAIN | WIPE 22.10, and is it up?
You can join now: [RU] RM X2 - MAIN | WIPE 22.10 is online. According to its reported uptime, the last restart was about 5 days 2 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 2 October 2026.
Is [RU] RM X2 - MAIN | WIPE 22.10 smooth to play on?
It averaged 62 server fps over the last 48 hours, with a low of 16. Up to 75,864 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,472 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [RU] RM X2 - MAIN | WIPE 22.10 on?
Rust network protocol 2635 and build 168909 on Windows is what [RU] RM X2 - MAIN | WIPE 22.10 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [RU] RM X2 - MAIN | WIPE 22.10 wipe, and how often?
The prediction follows its tag, because too few of [RU] RM X2 - MAIN | WIPE 22.10's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:26 UTC. 5 days 4 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [RU] RM X2 - MAIN | WIPE 22.10?
Recent wipes have peaked at 5 players on average. Peak numbers came 2 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 60% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
What position does [RU] RM X2 - MAIN | WIPE 22.10 hold in the rankings?
Over the last seven days, [RU] RM X2 - MAIN | WIPE 22.10 has #3,893 for player hours, in the top 18% of all ranked servers.
How many players does [RU] RM X2 - MAIN | WIPE 22.10 usually have?
Right now, 0 players are on [RU] RM X2 - MAIN | WIPE 22.10, which has 25 slots. Averaging 1 players over seven days, it peaked at 4. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 2 players.
Tags and filters
How should you read the tags on [RU] RM X2 - MAIN | WIPE 22.10?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [RU] RM X2 - MAIN | WIPE 22.10 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [RU] RM X2 - MAIN | WIPE 22.10 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [RU] RM X2 - MAIN | WIPE 22.10 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
How is [RU] RM X2 - MAIN | WIPE 22.10 set up, and what rules does it keep?
[RU] RM X2 - MAIN | WIPE 22.10 sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [RU] RM X2 - MAIN | WIPE 22.10?
The game generates the procedural map on [RU] RM X2 - MAIN | WIPE 22.10 at size 3,500 with seed 250694. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [RU] RM X2 - MAIN | WIPE 22.10?
Enter client.connect 212.22.93.196:28034 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/arTaznCgug.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp25
Max playersThe server holds 25 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).