On the class lists: B+ (84), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average2peak 4
Rank#4,780top 22%
Last wipe3d agoweekly schedule
Next wipe3d 19hSun 1 Nov, 18:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 150 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,780 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 2,312 places this week.
A fair term, with more to come.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
11 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 18:22 UTC, in 3d 19h.
Its weekly schedule tag · low confidence
usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
3d 19hSun 1 Nov, 18:22 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
10d 19hSun 8 Nov, 18:22 UTC
17d 19hSun 15 Nov, 18:22 UTC
24d 19hSun 22 Nov, 18:22 UTC
31d 19hSun 29 Nov, 18:22 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
38d 19hSun 6 Dec, 18:22 UTC
The first 48 hours of its last wipes
Sun 25 OctFri 23 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 18:22 UTC3d ago
4
–
running
3
Fri 23 Oct, 16:53 UTC5d ago
3
✓ held half
2.1 days
2
Sun 18 Oct, 18:06 UTC10d ago
2
✓ held half
4.9 days
0
Sun 18 Oct, 11:45 UTC10d ago
1
–
0.3 days
0
Thu 8 Oct, 16:19 UTC20d ago
4
✓ held half
9.8 days
0
Mon 5 Oct, 17:54 UTC23d ago
2
✓ held half
2.9 days
0
Sat 3 Oct, 15:27 UTC25d ago
1
–
2.1 days
1
Thu 1 Oct, 15:57 UTC27d ago
7
–
2 days
0
Sun 27 Sep, 15:13 UTC31d ago
4
halved by day 2
4 days
2
Thu 24 Sep, 16:45 UTC34d ago
4
✓ held half
2.9 days
0
Fri 18 Sep, 11:56 UTC40d ago
5
halved by day 4
6.2 days
1
Tue 15 Sep, 15:46 UTC43d ago
1
–
2.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Test Server (by magic). Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 212.220.0.55:28015.
How reliable is Test Server (by magic), and is it up?
The server is down: Test Server (by magic) is offline now, with the last sighting 2 days 1 hours ago. It was up 18% of the time over the last 7 full days, 31 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is Test Server (by magic) on?
Rust network protocol 2635 and build 168909 on Windows is what Test Server (by magic) runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Test Server (by magic) wipe its map?
Its tag sets the prediction, as the record holds too few of Test Server (by magic)'s wipes to confirm its schedule. Expect the next wipe on Sunday 1 November at 18:22 UTC. It has been running its current world for 3 days 4 hours. The tags carry a weekly wipe schedule.
What happens on Test Server (by magic) when wipe day arrives?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
What position does Test Server (by magic) hold in the rankings?
Over the last seven days, Test Server (by magic) has #4,780 for player hours, in the top 22% of all ranked servers.
How many players does Test Server (by magic) usually have?
The last sighting of Test Server (by magic) was 2 days 1 hours ago, and it is offline right now. The seven-day average is 2 players, with a peak of 4.
Tags
What is meant by the tags on Test Server (by magic)?
You'll see Test Server (by magic) tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Test Server (by magic)?
Rust Server Score lists that include Test Server (by magic): Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
How is Test Server (by magic) set up, and what rules does it keep?
The name of Test Server (by magic) gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Test Server (by magic) runs which map?
Test Server (by magic) runs a game-generated procedural map at size 1,000, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Test Server (by magic)?
Enter client.connect 212.220.0.55:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/mNrUbG4uhW.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).