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Every Rust server graded on real, live numbers. 60,014 players on the roll · 11,706 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 212.220.216.79:11111
Name of server

My Server

RegisterPresentOnline
Region–
Address212.220.216.79:11111
Last checked41m ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 6 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average0peak 1
Rank#8,800top 39%
Last wipe18h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 61/ 100 Working its way up from the back of the class: #8,800 on player hours.
Uptimehours on the list, last 48 83/ 100 Missed a few lessons: on the list 40 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 170 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 2,154 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75102:0015:0000:0007:0015:0023:00Wiped Thu 29 Oct, 06:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080002:0015:0000:0007:0015:0023:00Wiped Thu 29 Oct, 06:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctMon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:49 UTC18h ago – – running 0
Tue 20 Oct, 15:38 UTC9d ago – – 8.6 days 1
Mon 5 Oct, 07:22 UTC24d ago 1 halved by day 1 15.3 days 1
Wed 30 Sep, 04:12 UTC29d ago 1 held half 5.1 days 0
Tue 29 Sep, 15:24 UTC30d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
182 / 215

Quick answers

from the figures on this page

Server details

Where in the world is My Server?

My Server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 212.220.216.79:11111 is the address to use.

How dependable is My Server, and is it online at the moment?

You can join now: My Server is online. About 16 hours ago, it restarted, based on the uptime it reports. It was up 51% of the time over the last 7 full days, 86 of 168 hours. It was first seen by Rust Server Score on 14 September 2026.

Is My Server smooth to play on?

The average over the last 48 hours was 196 server fps, and it never went below 52. At its peak, it held 122,333 entities, including buildings, deployables and all else in the world. At its highest, it used 4,633 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is My Server running?

The server My Server is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does My Server wipe, and how often?

There is no next wipe to predict on My Server, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 18 hours.

What should you expect from wipe day on My Server?

Across its recent wipes, the busiest moments averaged 1 players. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.

Population

What position does My Server hold in the rankings?

Over the last seven days, My Server has #8,800 for player hours, in the top 39% of all ranked servers.

Is My Server a busy server?

With 5 slots available, My Server currently has 0 players. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 1 players.

Tags

What is meant by the tags on My Server?

The game's browser takes its cue from the tags My Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): 5 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature My Server?

These Rust Server Score lists count My Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

How is My Server set up, and what rules does it keep?

You will find no gather rate in the name of My Server. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

My Server runs which map?

The game generates the procedural map on My Server at size 2,500 with seed 1234567. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How should you connect to My Server?

To connect, start Rust, press F1, and type client.connect 212.220.216.79:11111. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players 5 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.