On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average4peak 15
Rank#1,503top 7% · #603 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 4 of 75 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,503 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 120 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 371 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
14d 11hThu 12 Nov, 17:54 UTC
35d 12hThu 3 Dec, 19:00 UTCFW
42d 11hThu 10 Dec, 17:54 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 21, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:54 UTC13d ago
21
–
running
4
Thu 1 Oct, 17:43 UTCFW27d ago
17
halved by day 3
14 days
2
Thu 17 Sep, 17:33 UTC41d ago
18
halved by day 7
14 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU/NL] DutchRust Vanilla | Original based in?
In Europe, according to its own listing, sits [EU/NL] DutchRust Vanilla | Original, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 212.227.51.185:28016.
Is [EU/NL] DutchRust Vanilla | Original up, and how steady is its uptime?
The server is up: [EU/NL] DutchRust Vanilla | Original is online now. According to its reported uptime, the last restart was about 2 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [EU/NL] DutchRust Vanilla | Original run?
The average over the last 48 hours was 120 server fps, and it never went below 108. Up to 79,874 entities were in the world, covering buildings, deployables and the rest. Up to 2,898 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU/NL] DutchRust Vanilla | Original running?
The server [EU/NL] DutchRust Vanilla | Original is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [EU/NL] DutchRust Vanilla | Original wipe its map?
The wipe rhythm on [EU/NL] DutchRust Vanilla | Original is every 4 weeks on Thursday at 17:54 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 13 days 12 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on [EU/NL] DutchRust Vanilla | Original?
Recent wipes have peaked at 19 players on average. 26 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.
Population
Where does [EU/NL] DutchRust Vanilla | Original sit among Rust servers?
In Europe, [EU/NL] DutchRust Vanilla | Original is #603, and overall it is #1,503 on player hours over the last seven days, in the top 7% of all ranked servers.
How many players does [EU/NL] DutchRust Vanilla | Original usually have?
[EU/NL] DutchRust Vanilla | Original is showing 0 players right now, with 75 slots in total. Averaging 4 players over seven days, it peaked at 15. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 11 players.
Lists and filters
How should you read the tags on [EU/NL] DutchRust Vanilla | Original?
The game's browser takes its cue from the tags [EU/NL] DutchRust Vanilla | Original has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): 75 slots are available; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EU/NL] DutchRust Vanilla | Original appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU/NL] DutchRust Vanilla | Original among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does [EU/NL] DutchRust Vanilla | Original enforce, and what are its settings?
Nothing in the name of [EU/NL] DutchRust Vanilla | Original states a gather rate. The limit for a group is 16 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on [EU/NL] DutchRust Vanilla | Original?
A procedural map of size 3,500 and seed 2110746573, generated by the game, is what [EU/NL] DutchRust Vanilla | Original runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join [EU/NL] DutchRust Vanilla | Original?
Enter client.connect 212.227.51.185:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://dutchrustserver.nl.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts16,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max players75 slots are available.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).