On the class lists: F (22), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,349top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
8/ 100
F
Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 98 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 08:01 UTC1d ago
–
–
running
0
Sat 24 Oct, 07:12 UTC4d ago
0
–
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D?
No region is published for PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 212.237.217.16:28120.
How dependable is PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D, and is it online at the moment?
You cannot join now: PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D is offline, last seen 38 hours ago. About 3 hours ago, it restarted, based on the uptime it reports. It was up 27% of the time over the last 6 full days, 39 of 144 hours. It was first seen by Rust Server Score on 22 October 2026.
Does PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D perform well?
It never fell below 77 server fps in the last 48 hours, averaging 98. Up to 51,781 entities were in the world, covering buildings, deployables and the rest. Up to 1,661 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D sit?
Rust network protocol 2635 and build 168909 on Linux is what PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D reset?
The record holds too few of PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 41 hours.
What should you expect from wipe day on PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
What position does PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D hold in the rankings?
In the top 69% of all ranked servers, PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D sits at #15,349 for player hours over the last seven days. It comes #624 among servers in the quad group.
How many players does PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D usually have?
The last sighting of PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D was 38 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Lists and filters
What do PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D's tags stand for?
The game's browser takes its cue from the tags PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D appear in the Rust Server Score lists and filters?
Rust Server Score lists that include PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
What settings and rules apply on PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D?
PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D sets gather at 2x, as its name suggests. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D runs which map?
PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D runs a game-generated procedural map at size 3,000, seed 26429459. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to PARADOX | VESKORA | x2 | SOLO DUO TRIO SQUAD | 3D?
Enter client.connect 212.237.217.16:28120 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).