On the class lists: F (22), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,349top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
8/ 100
F
Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 111 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 08:01 UTC1d ago
–
–
running
0
Sat 24 Oct, 07:28 UTC4d ago
0
–
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D sit?
You'll find no region listed by PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 212.237.217.16:28160.
How dependable is PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D, and is it online at the moment?
The server is down: PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D is offline now, with the last sighting 38 hours ago. About 3 hours ago, it restarted, based on the uptime it reports. It was up 27% of the time over the last 6 full days, 39 of 144 hours. On 22 October 2026, Rust Server Score saw it for the first time.
Does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D perform well?
It never fell below 91 server fps in the last 48 hours, averaging 111. Up to 47,603 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,979 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D running?
You will find PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D reset?
The record holds too few of PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 41 hours.
What happens on PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D hold in the rankings?
In the top 69% of all ranked servers, PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D sits at #15,349 for player hours over the last seven days. In the quad group, it ranks #624.
How many players does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D usually have?
PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D is offline at the moment; the last time it was seen was 38 hours ago. For the last seven days, the average number of players was 0.
Lists and filters
What do PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D?
These Rust Server Score lists count PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D among them: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
Which rules does PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D enforce, and what are its settings?
PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D sets gather at 2x, as its name suggests. You can have up to 4 players in a group (quad). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D?
PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D runs a game-generated procedural map at size 3,000, seed 26848374. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to PARADOX | ORVELIS | x2 | SOLO DUO TRIO SQUAD | 3D?
Enter client.connect 212.237.217.16:28160 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).