Working its way up from the back of the class: #12,934 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 2,835 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits|?
No region tag appears for [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits|, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 212.47.128.211:28015.
How reliable is [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits|, and is it up?
At this moment, [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| is offline; the last time it was seen was 14 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 14 October 2026.
On what Rust version does [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| sit?
Rust network protocol 2634 and build 167781 on Windows is what [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| reset?
[TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 14 days 16 hours.
Population
Where does [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| sit among Rust servers?
In the top 60% of all ranked servers, [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| sits at #12,934 for player hours over the last seven days.
Is [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| a busy server?
It has been 14 days 12 hours since [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits|?
You'll see [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| tagged with gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits|?
Rust Server Score lists that include [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits|: 5x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Server rules
Which rules does [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| enforce, and what are its settings?
The name of [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| points to a 5x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits| uses?
The game generates a procedural map for [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits|.
Connecting
What is the way to join [TR][EU] WEREWOLF GAMING.CO 5X|Loot 5X|TP|HOME|Kits|?
To connect, start Rust, press F1, and type client.connect 212.47.128.211:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.