On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,388top 70%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,388 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 158 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·····
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 17:33 UTC7d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is MGCDRP | RustPvEDE - Staging?
You'll find no region listed by MGCDRP | RustPvEDE - Staging. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 212.86.40.46:28025.
How reliable is MGCDRP | RustPvEDE - Staging, and is it up?
The server is down: MGCDRP | RustPvEDE - Staging is offline now, with the last sighting 7 days 3 hours ago. It was up 0 of 144 hours over the last 6 full days, which is 0% of the time. The first sighting by Rust Server Score was on 20 October 2026.
On what Rust version does MGCDRP | RustPvEDE - Staging sit?
You will find MGCDRP | RustPvEDE - Staging on Rust network protocol 2635 and build 168651, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does MGCDRP | RustPvEDE - Staging wipe, and how often?
The record holds too few of MGCDRP | RustPvEDE - Staging's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 7 days 5 hours.
What should you expect from wipe day on MGCDRP | RustPvEDE - Staging?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does MGCDRP | RustPvEDE - Staging hold in the rankings?
In the top 70% of all ranked servers, MGCDRP | RustPvEDE - Staging sits at #15,388 for player hours over the last seven days.
Is MGCDRP | RustPvEDE - Staging a busy server?
It has been 7 days 3 hours since MGCDRP | RustPvEDE - Staging was last seen, and it is offline right now. A seven-day average of 0 players applies here.
Lists and filters
How should you read the tags on MGCDRP | RustPvEDE - Staging?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts24 (Group limit): Teams cap out at 24; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168651 (Build): Build number: 168651; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags MGCDRP | RustPvEDE - Staging publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show MGCDRP | RustPvEDE - Staging?
Rust Server Score lists that include MGCDRP | RustPvEDE - Staging: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on MGCDRP | RustPvEDE - Staging?
You will find no gather rate in the name of MGCDRP | RustPvEDE - Staging. The limit for a group is 24 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Connecting
How do you get onto MGCDRP | RustPvEDE - Staging?
To connect, start Rust, press F1, and type client.connect 212.86.40.46:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168651,ts24,^z,^y
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max players100 slots are available.
ts24
Group limitTeams cap out at 24.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168651
BuildBuild number: 168651.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).