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Every Rust server graded on real, live numbers. 71,182 players on the roll · 11,803 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 212.87.212.84:27002
Name of server

Rust Paradise DEV Server

RegisterAbsentOffline
Region–
Address212.87.212.84:27002
Last checked1d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 5 subjects

On the class lists: F (22), with population over 48 hours and no performance mark.

Players now 0/ 3 0% full
7-day average0peak 1
Rank#14,298top 64%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 0 of 3 on average. Plenty of space to grow.
Standingrank on player hours 36/ 100 Working its way up from the back of the class: #14,298 on player hours.
Uptimehours on the list, last 48 6/ 100 Attendance needs work: on the list only 3 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 190 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 2,940 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75116:0017:0018:00

Hourly average and peak, UTC.

Server performance

05010015020016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:03 UTC23d ago 1 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago 0 – 3.9 days 1
Mon 28 Sep, 15:39 UTC30d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
260 / 700

Quick answers

from the figures on this page

Server facts

In what location does Rust Paradise DEV Server sit?

You'll find no region listed by Rust Paradise DEV Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 212.87.212.84:27002.

Is Rust Paradise DEV Server up, and how steady is its uptime?

You cannot join now: Rust Paradise DEV Server is offline, last seen 42 hours ago. According to its reported uptime, the last restart was about 6 minutes ago. It was up 3 of 168 hours over the last 7 full days, which is 2% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does Rust Paradise DEV Server run?

It averaged 190 server fps over the last 48 hours, with a low of 190. Up to 94,215 entities were in the world, covering buildings, deployables and the rest. Up to 2,709 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is Rust Paradise DEV Server running?

Rust network protocol 2635 and build 168909 on Linux is what Rust Paradise DEV Server runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does Rust Paradise DEV Server wipe its map?

There is no next wipe to predict on Rust Paradise DEV Server, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 23 days 22 hours have passed since this world was made.

What happens on Rust Paradise DEV Server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe.

Population

What position does Rust Paradise DEV Server hold in the rankings?

In the top 64% of all ranked servers, Rust Paradise DEV Server sits at #14,298 for player hours over the last seven days.

How many players does Rust Paradise DEV Server usually have?

The last sighting of Rust Paradise DEV Server was 42 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 0 players.

Tags

How should you read the tags on Rust Paradise DEV Server?

gmrust (Game mode): Rust survival, played by the standard rules; mp3 (Max players): Its slot count is 3; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Rust Paradise DEV Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Rust Paradise DEV Server?

These Rust Server Score lists count Rust Paradise DEV Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

How is Rust Paradise DEV Server set up, and what rules does it keep?

The name of Rust Paradise DEV Server gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Rust Paradise DEV Server uses?

Rust Paradise DEV Server runs a game-generated procedural map at size 4,250, seed 1636364137. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

What is the way to join Rust Paradise DEV Server?

Enter client.connect 212.87.212.84:27002 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp3
Max players Its slot count is 3.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.