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Every Rust server graded on real, live numbers. 86,772 players on the roll · 11,856 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 213.226.127.71:27015
Name of server

IKS[211 Devblog]

RegisterAbsentOffline
Region–
Address213.226.127.71:27015
Last checked6d ago
modded
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 3 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average1peak 1
Rank#13,078top 59%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 10/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,078 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 191 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
87 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
237 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
233 / 700

Quick answers

from the figures on this page

About the server

Where in the world is IKS[211 Devblog]?

IKS[211 Devblog] leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 213.226.127.71:27015.

How reliable is IKS[211 Devblog], and is it up?

The server is down: IKS[211 Devblog] is offline now, with the last sighting 6 days 20 hours ago. It was up 0 of 144 hours over the last 6 full days, which is 0% of the time. The first sighting by Rust Server Score was on 22 October 2026.

Which Rust version is IKS[211 Devblog] running?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does IKS[211 Devblog] wipe its map?

The record holds too few of IKS[211 Devblog]'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 16 days 17 hours.

Player numbers

Where does IKS[211 Devblog] place in the wider field of Rust servers?

Over the last seven days, IKS[211 Devblog] has #13,078 for player hours, in the top 59% of all ranked servers.

What does the population on IKS[211 Devblog] look like?

The last sighting of IKS[211 Devblog] was 6 days 20 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Tags and filters

What do IKS[211 Devblog]'s tags stand for?

You'll see IKS[211 Devblog] tagged with mp10 (Max players): Its slot count is 10; v2164 (Protocol): To get in, your game needs to be on the same version: the protocol is 2164; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; hb68d7370 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature IKS[211 Devblog]?

These Rust Server Score lists count IKS[211 Devblog] among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded.

Map and rules

How is IKS[211 Devblog] set up, and what rules does it keep?

You will find no gather rate in the name of IKS[211 Devblog]. No group limit is published. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. You are not covered by VAC, Valve's anti-cheat.

Connecting

How do you get onto IKS[211 Devblog]?

To connect, start Rust, press F1, and type client.connect 213.226.127.71:27015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Its slot count is 10.
v2164
Protocol To get in, your game needs to be on the same version: the protocol is 2164.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Because settings or plugins change how it plays, it is listed as Modded.

Other

hb68d7370
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.