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Every Rust server graded on real, live numbers. 85,370 players on the roll · 11,850 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 213.32.245.243:28317
Name of server

Fudge PvE Testserver

RegisterAbsentOffline
Region–
Address213.32.245.243:28317
Last checked11d ago
moddedoxide
Launch Rust and join Website
Overall grade

Working towards

53 out of 100, the average of 3 subjects

Players now 1/ ?
7-day average0peak –
Rank#13,075top 60%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #13,075 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 19/ 100 Lost ground: down 8,015 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:08 UTC15d ago 1 – running 0
Sat 10 Oct, 23:59 UTC18d ago 4 held half 3.5 days 4
Sat 10 Oct, 00:12 UTC19d ago 5 – 1 days 3
Mon 5 Oct, 02:01 UTC24d ago 4 held half 4.9 days 2
Fri 2 Oct, 12:05 UTC27d ago 4+1 queue held half 2.6 days 1
Mon 28 Sep, 12:43 UTC31d ago 1 – 4 days 0
Sun 20 Sep, 15:51 UTC38d ago 1 halved by day 3 7.9 days 1
Sun 13 Sep, 13:00 UTC46d ago 3 halved by day 4 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
169 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
244 / 700

Quick answers

from the figures on this page

Server details

In what location does Fudge PvE Testserver sit?

You'll find no region listed by Fudge PvE Testserver. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 213.32.245.243:28317.

Is Fudge PvE Testserver up, and how steady is its uptime?

You cannot join now: Fudge PvE Testserver is offline, last seen 11 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is Fudge PvE Testserver on?

The server Fudge PvE Testserver is on Rust network protocol 2634 and build 166586 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does Fudge PvE Testserver wipe, and how often?

There is no next wipe to predict on Fudge PvE Testserver, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 18 days 15 hours.

What happens on Fudge PvE Testserver when wipe day arrives?

The average peak on its recent wipes was 3 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.

Player count

Where does Fudge PvE Testserver place in the wider field of Rust servers?

In the top 60% of all ranked servers, Fudge PvE Testserver sits at #13,075 for player hours over the last seven days.

Is Fudge PvE Testserver a busy server?

The last sighting of Fudge PvE Testserver was 11 days 6 hours ago, and it is offline right now.

Tags

What is meant by the tags on Fudge PvE Testserver?

You'll see Fudge PvE Testserver tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Fudge PvE Testserver?

These Rust Server Score lists count Fudge PvE Testserver among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What settings and rules apply on Fudge PvE Testserver?

The name of Fudge PvE Testserver gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Fudge PvE Testserver uses?

A procedural map of size 4,250 and seed 128664991, generated by the game, is what Fudge PvE Testserver runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to Fudge PvE Testserver?

Enter client.connect 213.32.245.243:28317 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://fudgegaming.dk/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166586
Build The game build is 166586.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.