On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,369top 70%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,369 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
GAME_RUST leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 216.147.125.203:28015.
How reliable is GAME_RUST, and is it up?
You cannot join now: GAME_RUST is offline, last seen 4 days 2 hours ago. It was up 2% of the time over the last 4 full days, 2 of 96 hours. On 22 October 2026, Rust Server Score saw it for the first time.
What Rust version is GAME_RUST on?
Rust network protocol 1805 on Windows is what GAME_RUST runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does GAME_RUST reset?
The record holds too few of GAME_RUST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server.
Player numbers
Where does GAME_RUST sit among Rust servers?
Over the last seven days, GAME_RUST has #15,369 for player hours, in the top 70% of all ranked servers.
How many players does GAME_RUST usually have?
The last sighting of GAME_RUST was 4 days 2 hours ago, and it is offline right now. For the last seven days, the average number of players was 0.
Lists and filters
What do GAME_RUST's tags stand for?
You'll see GAME_RUST tagged with mp20 (Max players): The server holds 20 slots; v1805 (Protocol): To get in, your game needs to be on the same version: the protocol is 1805; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; h3f8af68b (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show GAME_RUST?
Rust Server Score lists that include GAME_RUST: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.
Map and rules
What settings and rules apply on GAME_RUST?
Nothing in the name of GAME_RUST states a gather rate. You will find no published group limit. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. VAC, Valve's anti-cheat, is not enabled.
Can you tell me which map GAME_RUST uses?
GAME_RUST runs a procedural map, which the game generates.
How to join
How do you get onto GAME_RUST?
Enter client.connect 216.147.125.203:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asoxide,modded,mp20,v1805,h3f8af68b
Game
mp20
Max playersThe server holds 20 slots.
v1805
ProtocolTo get in, your game needs to be on the same version: the protocol is 1805.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
h3f8af68b
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).