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Every Rust server graded on real, live numbers. 84,816 players on the roll · 11,846 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 216.173.113.154:28080
Name of server

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B

RegisterPresentOnline
RegionNA
Address216.173.113.154:28080
Last checked9m ago
2x biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

61 out of 100, the average of 6 subjects

On the class lists: D (53), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average1peak 5
Rank#3,290top 15% · #544 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,290 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 32/ 100 Lost ground: down 1,200 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  • 7d 4hThu 5 Nov, 19:00 UTCFW
  • 14d 8hThu 12 Nov, 23:32 UTC
  • 35d 4hThu 3 Dec, 19:00 UTCFW
  • 42d 8hThu 10 Dec, 23:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:32 UTC13d ago 10 – running 2
Thu 1 Oct, 22:08 UTC FW27d ago 9 halved by day 11 14.1 days 0
Thu 17 Sep, 23:14 UTC41d ago 5 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 13 on average
16 / 100
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY
NA · groups of 8+ · 2x · biweekly · 2 on average
0 / 50
[NA] Nomad PvE 2x - Skill Tree - Raids - Economy
NA · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons
NA · groups of 8+ · 2x · biweekly · 1 on average
2 / 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
133 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
43 / 200

Quick answers

from the figures on this page

Server details

Where in the world is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The NA tag on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 216.173.113.154:28080.

Is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B up, and how steady is its uptime?

The server is up: [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is online now. About 3 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B perform well?

It averaged 88 server fps over the last 48 hours, with a low of 2. At its peak, it held 129,932 entities, including buildings, deployables and all else in the world. At its highest, it used 5,239 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B on?

The server [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B wipe, and how often?

The wipe rhythm on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is every 4 weeks on Thursday at 23:32 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 13 days 15 hours. Its tags give a wipe schedule of every two weeks.

What happens on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B when wipe day arrives?

Recent wipes have peaked at 8 players on average. Peak numbers came 4 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 11 in the wipes where it did not hold.

Player count

What position does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B hold in the rankings?

Over the last seven days, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B has #3,290 for player hours, in the top 15% of all ranked servers and #544 in North America.

How many players does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B usually have?

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is showing 0 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 5. The highest average in the last 48 hours came at 04:00 UTC, with 3 players.

Tags and filters

What do [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

These Rust Server Score lists count [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

What settings and rules apply on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Going by its name, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs 2x gather. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs a game-generated procedural map at size 4,250, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Connecting

What is the way to join [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

To connect, start Rust, press F1, and type client.connect 216.173.113.154:28080. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/TPTaQztD4H.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Its slot count is 100.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.